Files
MaidEngine/scripts/tile_highlight.gd
2026-04-01 17:16:58 -04:00

38 lines
930 B
GDScript

extends ColorRect
signal tile_hovered(coords: Vector2i)
@export var tile_size: float = 48.0
var _time: float = 0.0
var _previous_coords := Vector2i(INF, INF)
func _ready() -> void:
size = Vector2(tile_size, tile_size)
color = Color(1.0, 1.0, 1.0, 0.25)
mouse_filter = Control.MOUSE_FILTER_IGNORE
func _process(delta: float) -> void:
_time += delta
color.a = 0.25 + 0.1 * sin(_time * 4.0)
var mouse_pos := get_global_mouse_position()
var snapped_pos := _snap_to_grid(mouse_pos)
global_position = snapped_pos
var coords := Vector2i(snapped_pos / tile_size)
if coords != _previous_coords:
_previous_coords = coords
tile_hovered.emit(coords)
func _notification(what: int) -> void:
if what == NOTIFICATION_WM_MOUSE_EXIT:
hide()
elif what == NOTIFICATION_WM_MOUSE_ENTER:
show()
func _snap_to_grid(pos: Vector2) -> Vector2:
return Vector2(floorf(pos.x / tile_size), floorf(pos.y / tile_size)) * tile_size