gamer147
|
6d9d08d78c
|
Testing chip bar
|
2026-04-10 12:23:45 -04:00 |
|
gamer147
|
6b46d1c274
|
Appearance sets
|
2026-04-09 07:58:58 -04:00 |
|
gamer147
|
c192d48bc4
|
Reorganized files, started splitting up unit
|
2026-04-08 18:28:52 -04:00 |
|
gamer147
|
767df71975
|
Openings between rooms
|
2026-04-08 08:06:15 -04:00 |
|
gamer147
|
344efee7b4
|
Map size and camera bounds
|
2026-04-07 07:41:43 -04:00 |
|
gamer147
|
3a8e3edc03
|
Room system added
|
2026-04-05 22:58:30 -04:00 |
|
gamer147
|
b485e11a5a
|
Edits
|
2026-04-05 21:24:17 -04:00 |
|
gamer147
|
1973d93b16
|
Debug menu, reorganized game scene
|
2026-04-05 20:53:04 -04:00 |
|
gamer147
|
89fd4210e3
|
Visual novel scene progress
|
2026-04-05 11:47:39 -04:00 |
|
gamer147
|
407b982710
|
Swapped sprites
|
2026-04-04 22:16:35 -04:00 |
|
gamer147
|
68d1406632
|
Combat tactics
|
2026-04-04 12:27:35 -04:00 |
|
gamer147
|
86c29569d4
|
Combat panel, mouse movement still passes through
|
2026-04-02 11:34:17 -04:00 |
|
gamer147
|
ce92c6e435
|
Combat base added
|
2026-04-02 08:29:24 -04:00 |
|
gamer147
|
0233cb6f46
|
Initial commit
|
2026-04-01 17:16:58 -04:00 |
|