Dialogue button updates

This commit is contained in:
gamer147
2026-04-05 19:56:45 -04:00
parent 89fd4210e3
commit eb5bf32bb8
2 changed files with 52 additions and 0 deletions

7
docs/todo.txt Normal file
View File

@@ -0,0 +1,7 @@
* Debug menu on F1, right now just include quick scene swapping
* Finish buttons on dialogue scene
* Reogranize files
* Singletons named 'XXXServer'
* Dialogue scene command system (ShowText, ShowSprite, MoveSprite, PlaySound, ChangeBackground, etc)
* Setup room system (everything is unpassable, carve out rooms, walls automatic, specify connections between rooms on tiles)
* Basic map editor (test map data will be harder to craft the more we add)

View File

@@ -3,6 +3,30 @@
[ext_resource type="Texture2D" uid="uid://cyl18yt5hxyb5" path="res://assets/sprites/dialogue_ui.BMP" id="1_cno1m"]
[ext_resource type="Theme" uid="uid://dx26d6py3n8xi" path="res://resources/main_ui_theme.tres" id="1_qpcyj"]
[ext_resource type="Texture2D" uid="uid://dj621xih5cam7" path="res://assets/sprites/dialogue_continue.BMP" id="2_qpcyj"]
[ext_resource type="AudioStream" uid="uid://5ndo4w06umsa" path="res://assets/sounds/SE020.WAV" id="4_hover"]
[sub_resource type="GDScript" id="GDScript_hover"]
resource_name = "DialogueButtonHover"
script/source = "extends HBoxContainer
@onready var hover_sfx: AudioStreamPlayer = $HoverSFX
@onready var hover_node: TextureRect = $Hover
func _ready() -> void:
hover_node.visible = false
for child in get_children():
if child is TextureButton:
child.mouse_entered.connect(_on_button_hovered.bind(child))
child.mouse_exited.connect(_on_button_unhovered)
func _on_button_hovered(button: TextureButton) -> void:
hover_sfx.play()
hover_node.reparent(button, false)
hover_node.visible = true
func _on_button_unhovered() -> void:
hover_node.visible = false
"
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_cno1m"]
bg_color = Color(0, 0, 0, 1)
@@ -112,6 +136,13 @@ animations = [{
atlas = ExtResource("1_cno1m")
region = Rect2(1, 257, 22, 25)
[sub_resource type="CanvasItemMaterial" id="CanvasItemMaterial_qpcyj"]
blend_mode = 1
[sub_resource type="AtlasTexture" id="AtlasTexture_gkt67"]
atlas = ExtResource("1_cno1m")
region = Rect2(114, 255, 18, 17)
[sub_resource type="AtlasTexture" id="AtlasTexture_qpcyj"]
atlas = ExtResource("1_cno1m")
region = Rect2(23, 257, 22, 25)
@@ -213,6 +244,20 @@ size_flags_horizontal = 3
[node name="DialogueButtons" type="HBoxContainer" parent="VerticalScreen/DialogueBox/VerticalDBox/BottomRow" unique_id=1572455129]
layout_mode = 2
script = SubResource("GDScript_hover")
[node name="HoverSFX" type="AudioStreamPlayer" parent="VerticalScreen/DialogueBox/VerticalDBox/BottomRow/DialogueButtons"]
stream = ExtResource("4_hover")
[node name="Hover" type="TextureRect" parent="VerticalScreen/DialogueBox/VerticalDBox/BottomRow/DialogueButtons" unique_id=1721109871]
self_modulate = Color(1, 1, 1, 0.28235295)
material = SubResource("CanvasItemMaterial_qpcyj")
layout_mode = 0
offset_left = 2.0
offset_top = -7.0
offset_right = 20.0
offset_bottom = 18.0
texture = SubResource("AtlasTexture_gkt67")
[node name="History" type="TextureButton" parent="VerticalScreen/DialogueBox/VerticalDBox/BottomRow/DialogueButtons" unique_id=535301616]
layout_mode = 2