Reorganized files, started splitting up unit

This commit is contained in:
gamer147
2026-04-08 18:28:52 -04:00
parent 24134cfa33
commit c192d48bc4
70 changed files with 528 additions and 56 deletions

View File

@@ -1,6 +1,6 @@
[gd_scene format=3 uid="uid://b6a7nlnf58mc4"]
[ext_resource type="Script" uid="uid://c016mxgatcpse" path="res://nodes/unit.gd" id="1_cq4v0"]
[ext_resource type="Script" uid="uid://c016mxgatcpse" path="res://scripts/units/unit.gd" id="1_cq4v0"]
[ext_resource type="Texture2D" uid="uid://cw5su6lignryo" path="res://assets/sprites/flag.png" id="2_fhs1y"]
[ext_resource type="Shader" uid="uid://bd8ki8xwym5nc" path="res://shaders/chroma_key.gdshader" id="3_fhs1y"]
[ext_resource type="Texture2D" uid="uid://dyutp4m5d53gd" path="res://assets/sprites/CP002AA.BMP" id="3_on614"]
@@ -18,7 +18,7 @@ resource_name = "AllegianceIndicatorManager"
script/source = "extends Sprite2D
func _on_unit_unit_allegiance_changed(unit: Unit, allegiance: UnitAllegiance) -> void:
func _on_unit_unit_allegiance_changed(_unit: Unit, allegiance: UnitAllegiance) -> void:
self_modulate = allegiance.color
"