More UI stuff, fancy number display (needs work)

This commit is contained in:
gamer147
2026-04-09 12:03:31 -04:00
parent 664c9694de
commit 9b1d6e8c8f
10 changed files with 257 additions and 6 deletions

View File

@@ -5,6 +5,8 @@
[ext_resource type="Shader" uid="uid://dakre5usldk6r" path="res://shaders/masked_palette_swap.gdshader" id="1_nd71p"]
[ext_resource type="Texture2D" uid="uid://b8td6sv5re6r8" path="res://assets/sprites/grey_castle_spritesheet_mask.bmp" id="2_7ddre"]
[ext_resource type="Texture2D" uid="uid://b20mhn7ca5xyo" path="res://assets/sprites/aux_terrain.BMP" id="5_qjeyg"]
[ext_resource type="Script" uid="uid://csdcbi2gtwrly" path="res://scripts/battle/camera_controller.gd" id="6_wtsjf"]
[ext_resource type="PackedScene" uid="uid://bc5a7tb0my6n5" path="res://prefabs/StylizedNumberDisplay.tscn" id="7_rnaij"]
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_qjeyg"]
texture = ExtResource("1_7ddre")
@@ -66,3 +68,19 @@ texture = SubResource("AtlasTexture_j8ivh")
[node name="Sprite2D2" type="Sprite2D" parent="." unique_id=1517711877]
texture = SubResource("AtlasTexture_3qnke")
[node name="CameraController" type="Camera2D" parent="." unique_id=1277373781]
script = ExtResource("6_wtsjf")
metadata/_custom_type_script = "uid://csdcbi2gtwrly"
[node name="StylizedNumberDisplay" parent="." unique_id=702997768 instance=ExtResource("7_rnaij")]
anchors_preset = 0
anchor_right = 0.0
anchor_bottom = 0.0
offset_right = 50.0
offset_bottom = 50.0
grow_horizontal = 1
grow_vertical = 1
number_sprite_width = 27
number_sprite_height = 36
value = 1234567890