More UI stuff, fancy number display (needs work)
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@@ -5,6 +5,8 @@
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[ext_resource type="Shader" uid="uid://dakre5usldk6r" path="res://shaders/masked_palette_swap.gdshader" id="1_nd71p"]
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[ext_resource type="Texture2D" uid="uid://b8td6sv5re6r8" path="res://assets/sprites/grey_castle_spritesheet_mask.bmp" id="2_7ddre"]
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[ext_resource type="Texture2D" uid="uid://b20mhn7ca5xyo" path="res://assets/sprites/aux_terrain.BMP" id="5_qjeyg"]
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[ext_resource type="Script" uid="uid://csdcbi2gtwrly" path="res://scripts/battle/camera_controller.gd" id="6_wtsjf"]
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[ext_resource type="PackedScene" uid="uid://bc5a7tb0my6n5" path="res://prefabs/StylizedNumberDisplay.tscn" id="7_rnaij"]
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[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_qjeyg"]
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texture = ExtResource("1_7ddre")
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@@ -66,3 +68,19 @@ texture = SubResource("AtlasTexture_j8ivh")
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[node name="Sprite2D2" type="Sprite2D" parent="." unique_id=1517711877]
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texture = SubResource("AtlasTexture_3qnke")
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[node name="CameraController" type="Camera2D" parent="." unique_id=1277373781]
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script = ExtResource("6_wtsjf")
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metadata/_custom_type_script = "uid://csdcbi2gtwrly"
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[node name="StylizedNumberDisplay" parent="." unique_id=702997768 instance=ExtResource("7_rnaij")]
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anchors_preset = 0
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anchor_right = 0.0
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anchor_bottom = 0.0
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offset_right = 50.0
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offset_bottom = 50.0
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grow_horizontal = 1
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grow_vertical = 1
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number_sprite_width = 27
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number_sprite_height = 36
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value = 1234567890
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