Visual novel scene progress
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@@ -3,7 +3,7 @@
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[ext_resource type="PackedScene" uid="uid://cy7r0udfcsqbn" path="res://prefabs/combat_ui.tscn" id="1_6gip4"]
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[ext_resource type="PackedScene" uid="uid://dkhyh5ce4iuk3" path="res://prefabs/combat_map.tscn" id="2_iuoca"]
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[ext_resource type="Script" uid="uid://dfojm3n0em4ef" path="res://nodes/player_controller.gd" id="3_esrqm"]
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[ext_resource type="Script" uid="uid://csdcbi2gtwrly" path="res://scripts/camera_controller.gd" id="4_ww3c6"]
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[ext_resource type="Script" uid="uid://csdcbi2gtwrly" path="res://scripts/battle/camera_controller.gd" id="4_ww3c6"]
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[ext_resource type="AudioStream" uid="uid://dsikulned64qt" path="res://assets/music/combat_bgm_01.OGG" id="5_ficdm"]
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[ext_resource type="Script" uid="uid://cf4ivrcbky0s3" path="res://nodes/combat_system.gd" id="6_combat"]
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[ext_resource type="Script" uid="uid://dnsqtsx4u2hx4" path="res://nodes/strategy_phase.gd" id="7_strat"]
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@@ -23,7 +23,6 @@ dl_map = NodePath("../CombatMap")
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script = ExtResource("6_combat")
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[node name="Camera2D" type="Camera2D" parent="." unique_id=1739569732]
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position = Vector2(384, 216)
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script = ExtResource("4_ww3c6")
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[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="." unique_id=1057500234]
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