Combat panel, mouse movement still passes through

This commit is contained in:
gamer147
2026-04-02 11:34:17 -04:00
parent 528cb50e58
commit 86c29569d4
9 changed files with 744 additions and 2 deletions

View File

@@ -40,3 +40,125 @@ layout_mode = 2
max_value = 100.0
value = 100.0
show_percentage = false
[node name="BackgroundTint" type="ColorRect" parent="."]
unique_name_in_owner = true
visible = false
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
mouse_filter = 0
color = Color(0, 0, 0, 0.4)
[node name="CombatProposalPanel" type="PanelContainer" parent="."]
unique_name_in_owner = true
visible = false
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
grow_horizontal = 2
grow_vertical = 2
theme = ExtResource("1_2ro41")
[node name="MarginContainer" type="MarginContainer" parent="CombatProposalPanel"]
layout_mode = 2
theme_override_constants/margin_left = 12
theme_override_constants/margin_top = 12
theme_override_constants/margin_right = 12
theme_override_constants/margin_bottom = 12
[node name="VBoxContainer" type="VBoxContainer" parent="CombatProposalPanel/MarginContainer"]
layout_mode = 2
[node name="TitleLabel" type="Label" parent="CombatProposalPanel/MarginContainer/VBoxContainer"]
layout_mode = 2
text = "COMBAT FORECAST"
horizontal_alignment = 1
[node name="StatsContainer" type="HBoxContainer" parent="CombatProposalPanel/MarginContainer/VBoxContainer"]
layout_mode = 2
theme_override_constants/separation = 24
[node name="AttackerStats" type="VBoxContainer" parent="CombatProposalPanel/MarginContainer/VBoxContainer/StatsContainer"]
layout_mode = 2
[node name="AttackerNameLabel" type="Label" parent="CombatProposalPanel/MarginContainer/VBoxContainer/StatsContainer/AttackerStats"]
unique_name_in_owner = true
layout_mode = 2
text = "Attacker"
[node name="AttackerHPBar" type="ProgressBar" parent="CombatProposalPanel/MarginContainer/VBoxContainer/StatsContainer/AttackerStats"]
unique_name_in_owner = true
layout_mode = 2
show_percentage = false
[node name="AttackerATKLabel" type="Label" parent="CombatProposalPanel/MarginContainer/VBoxContainer/StatsContainer/AttackerStats"]
unique_name_in_owner = true
layout_mode = 2
text = "ATK: 0"
[node name="AttackerDEFLabel" type="Label" parent="CombatProposalPanel/MarginContainer/VBoxContainer/StatsContainer/AttackerStats"]
unique_name_in_owner = true
layout_mode = 2
text = "DEF: 0"
[node name="AttackerHITLabel" type="Label" parent="CombatProposalPanel/MarginContainer/VBoxContainer/StatsContainer/AttackerStats"]
unique_name_in_owner = true
layout_mode = 2
text = "HIT: 0%"
[node name="AttackerSPDLabel" type="Label" parent="CombatProposalPanel/MarginContainer/VBoxContainer/StatsContainer/AttackerStats"]
unique_name_in_owner = true
layout_mode = 2
text = "SPD: 0"
[node name="DefenderStats" type="VBoxContainer" parent="CombatProposalPanel/MarginContainer/VBoxContainer/StatsContainer"]
layout_mode = 2
[node name="DefenderNameLabel" type="Label" parent="CombatProposalPanel/MarginContainer/VBoxContainer/StatsContainer/DefenderStats"]
unique_name_in_owner = true
layout_mode = 2
text = "Defender"
[node name="DefenderHPBar" type="ProgressBar" parent="CombatProposalPanel/MarginContainer/VBoxContainer/StatsContainer/DefenderStats"]
unique_name_in_owner = true
layout_mode = 2
show_percentage = false
[node name="DefenderATKLabel" type="Label" parent="CombatProposalPanel/MarginContainer/VBoxContainer/StatsContainer/DefenderStats"]
unique_name_in_owner = true
layout_mode = 2
text = "ATK: 0"
[node name="DefenderDEFLabel" type="Label" parent="CombatProposalPanel/MarginContainer/VBoxContainer/StatsContainer/DefenderStats"]
unique_name_in_owner = true
layout_mode = 2
text = "DEF: 0"
[node name="DefenderHITLabel" type="Label" parent="CombatProposalPanel/MarginContainer/VBoxContainer/StatsContainer/DefenderStats"]
unique_name_in_owner = true
layout_mode = 2
text = "HIT: 0%"
[node name="DefenderSPDLabel" type="Label" parent="CombatProposalPanel/MarginContainer/VBoxContainer/StatsContainer/DefenderStats"]
unique_name_in_owner = true
layout_mode = 2
text = "SPD: 0"
[node name="ButtonContainer" type="HBoxContainer" parent="CombatProposalPanel/MarginContainer/VBoxContainer"]
layout_mode = 2
alignment = 1
[node name="FightButton" type="Button" parent="CombatProposalPanel/MarginContainer/VBoxContainer/ButtonContainer"]
unique_name_in_owner = true
layout_mode = 2
text = "Fight"
[node name="CancelButton" type="Button" parent="CombatProposalPanel/MarginContainer/VBoxContainer/ButtonContainer"]
unique_name_in_owner = true
layout_mode = 2
text = "Cancel"