Organization updates

This commit is contained in:
gamer147
2026-04-06 21:32:01 -04:00
parent 612e88579d
commit 85f593cf56
10 changed files with 103 additions and 389 deletions

View File

@@ -6,7 +6,6 @@
[ext_resource type="Script" uid="uid://cxl38x2m6sj3w" path="res://scripts/battle/grid_overlay.gd" id="4_jelju"]
[ext_resource type="Texture2D" uid="uid://b1ks72fiesfrm" path="res://assets/sprites/combat_map_ui.BMP" id="5_mycp7"]
[ext_resource type="Texture2D" uid="uid://65rmoynep5hy" path="res://assets/sprites/MP000A.BMP" id="6_muxvo"]
[ext_resource type="Texture2D" uid="uid://b20mhn7ca5xyo" path="res://assets/sprites/aux_terrain.BMP" id="7_mycp7"]
[sub_resource type="Resource" id="Resource_vcj5e"]
script = ExtResource("2_8rn0j")
@@ -66,160 +65,6 @@ texture_region_size = Vector2i(100, 100)
tile_size = Vector2i(100, 100)
sources/0 = SubResource("TileSetAtlasSource_mycp7")
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_e2u25"]
texture = ExtResource("7_mycp7")
texture_region_size = Vector2i(50, 50)
0:0/0 = 0
1:0/0 = 0
2:0/0 = 0
3:0/0 = 0
4:0/0 = 0
5:0/0 = 0
6:0/0 = 0
7:0/0 = 0
8:0/0 = 0
0:1/0 = 0
1:1/0 = 0
0:2/0 = 0
0:3/0 = 0
3:3/0 = 0
4:3/0 = 0
5:3/0 = 0
6:3/0 = 0
7:3/0 = 0
8:3/0 = 0
0:4/0 = 0
3:4/0 = 0
4:4/0 = 0
5:4/0 = 0
6:4/0 = 0
7:4/0 = 0
8:4/0 = 0
0:5/0 = 0
3:5/0 = 0
4:5/0 = 0
5:5/0 = 0
6:5/0 = 0
7:5/0 = 0
8:5/0 = 0
0:6/0 = 0
3:6/0 = 0
4:6/0 = 0
5:6/0 = 0
6:6/0 = 0
7:6/0 = 0
8:6/0 = 0
0:7/0 = 0
3:7/0 = 0
4:7/0 = 0
5:7/0 = 0
6:7/0 = 0
7:7/0 = 0
8:7/0 = 0
0:8/0 = 0
3:8/0 = 0
4:8/0 = 0
5:8/0 = 0
6:8/0 = 0
7:8/0 = 0
8:8/0 = 0
0:9/0 = 0
3:9/0 = 0
4:9/0 = 0
5:9/0 = 0
6:9/0 = 0
7:9/0 = 0
8:9/0 = 0
0:10/0 = 0
0:11/0 = 0
4:11/0 = 0
0:12/0 = 0
1:12/0 = 0
2:12/0 = 0
3:12/0 = 0
4:12/0 = 0
5:12/0 = 0
6:12/0 = 0
7:12/0 = 0
8:12/0 = 0
0:13/0 = 0
1:13/0 = 0
2:13/0 = 0
3:13/0 = 0
4:13/0 = 0
5:13/0 = 0
6:13/0 = 0
0:14/0 = 0
1:14/0 = 0
2:14/0 = 0
3:14/0 = 0
4:14/0 = 0
5:14/0 = 0
6:14/0 = 0
0:15/0 = 0
1:15/0 = 0
2:15/0 = 0
3:15/0 = 0
4:15/0 = 0
5:15/0 = 0
6:15/0 = 0
0:16/0 = 0
1:16/0 = 0
2:16/0 = 0
3:16/0 = 0
4:16/0 = 0
5:16/0 = 0
6:16/0 = 0
4:1/0 = 0
3:1/0 = 0
2:1/0 = 0
5:1/0 = 0
1:2/0 = 0
2:2/0 = 0
3:2/0 = 0
4:2/0 = 0
5:2/0 = 0
6:2/0 = 0
7:2/0 = 0
8:2/0 = 0
8:1/0 = 0
7:1/0 = 0
6:1/0 = 0
1:3/0 = 0
2:3/0 = 0
1:4/0 = 0
2:4/0 = 0
1:5/0 = 0
2:5/0 = 0
1:6/0 = 0
2:6/0 = 0
1:7/0 = 0
2:7/0 = 0
1:8/0 = 0
2:8/0 = 0
1:9/0 = 0
2:9/0 = 0
1:10/0 = 0
2:10/0 = 0
3:10/0 = 0
4:10/0 = 0
5:10/0 = 0
7:10/0 = 0
8:10/0 = 0
1:11/0 = 0
2:11/0 = 0
3:11/0 = 0
5:11/0 = 0
6:11/0 = 0
7:11/0 = 0
8:11/0 = 0
7:13/0 = 0
8:13/0 = 0
[sub_resource type="TileSet" id="TileSet_0i5hg"]
tile_size = Vector2i(50, 50)
sources/0 = SubResource("TileSetAtlasSource_e2u25")
[node name="CombatMap" type="Node2D" unique_id=546780706]
script = ExtResource("1_jyv1f")
tile_set = SubResource("Resource_vcj5e")
@@ -238,6 +83,3 @@ offset = Vector2(50, 50)
[node name="TerrainLayer" type="TileMapLayer" parent="." unique_id=1201875024]
unique_name_in_owner = true
tile_set = SubResource("TileSet_e2u25")
[node name="WallLayer" type="TileMapLayer" parent="." unique_id=1956876936]
tile_set = SubResource("TileSet_0i5hg")

View File

@@ -1,9 +0,0 @@
[gd_scene format=3 uid="uid://c6fnawy2wtqii"]
[node name="Control" type="Control" unique_id=1778107518]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2