diff --git a/prefabs/combat_map.tscn b/prefabs/combat_map.tscn index 07a9bda..b7e7cd1 100644 --- a/prefabs/combat_map.tscn +++ b/prefabs/combat_map.tscn @@ -6,6 +6,7 @@ [ext_resource type="Script" uid="uid://cxl38x2m6sj3w" path="res://scripts/battle/grid_overlay.gd" id="4_jelju"] [ext_resource type="Texture2D" uid="uid://b1ks72fiesfrm" path="res://assets/sprites/combat_map_ui.BMP" id="5_mycp7"] [ext_resource type="Texture2D" uid="uid://65rmoynep5hy" path="res://assets/sprites/MP000A.BMP" id="6_muxvo"] +[ext_resource type="Texture2D" uid="uid://b20mhn7ca5xyo" path="res://assets/sprites/aux_terrain.BMP" id="7_mycp7"] [sub_resource type="Resource" id="Resource_vcj5e"] script = ExtResource("2_8rn0j") @@ -65,6 +66,160 @@ texture_region_size = Vector2i(100, 100) tile_size = Vector2i(100, 100) sources/0 = SubResource("TileSetAtlasSource_mycp7") +[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_e2u25"] +texture = ExtResource("7_mycp7") +texture_region_size = Vector2i(50, 50) +0:0/0 = 0 +1:0/0 = 0 +2:0/0 = 0 +3:0/0 = 0 +4:0/0 = 0 +5:0/0 = 0 +6:0/0 = 0 +7:0/0 = 0 +8:0/0 = 0 +0:1/0 = 0 +1:1/0 = 0 +0:2/0 = 0 +0:3/0 = 0 +3:3/0 = 0 +4:3/0 = 0 +5:3/0 = 0 +6:3/0 = 0 +7:3/0 = 0 +8:3/0 = 0 +0:4/0 = 0 +3:4/0 = 0 +4:4/0 = 0 +5:4/0 = 0 +6:4/0 = 0 +7:4/0 = 0 +8:4/0 = 0 +0:5/0 = 0 +3:5/0 = 0 +4:5/0 = 0 +5:5/0 = 0 +6:5/0 = 0 +7:5/0 = 0 +8:5/0 = 0 +0:6/0 = 0 +3:6/0 = 0 +4:6/0 = 0 +5:6/0 = 0 +6:6/0 = 0 +7:6/0 = 0 +8:6/0 = 0 +0:7/0 = 0 +3:7/0 = 0 +4:7/0 = 0 +5:7/0 = 0 +6:7/0 = 0 +7:7/0 = 0 +8:7/0 = 0 +0:8/0 = 0 +3:8/0 = 0 +4:8/0 = 0 +5:8/0 = 0 +6:8/0 = 0 +7:8/0 = 0 +8:8/0 = 0 +0:9/0 = 0 +3:9/0 = 0 +4:9/0 = 0 +5:9/0 = 0 +6:9/0 = 0 +7:9/0 = 0 +8:9/0 = 0 +0:10/0 = 0 +0:11/0 = 0 +4:11/0 = 0 +0:12/0 = 0 +1:12/0 = 0 +2:12/0 = 0 +3:12/0 = 0 +4:12/0 = 0 +5:12/0 = 0 +6:12/0 = 0 +7:12/0 = 0 +8:12/0 = 0 +0:13/0 = 0 +1:13/0 = 0 +2:13/0 = 0 +3:13/0 = 0 +4:13/0 = 0 +5:13/0 = 0 +6:13/0 = 0 +0:14/0 = 0 +1:14/0 = 0 +2:14/0 = 0 +3:14/0 = 0 +4:14/0 = 0 +5:14/0 = 0 +6:14/0 = 0 +0:15/0 = 0 +1:15/0 = 0 +2:15/0 = 0 +3:15/0 = 0 +4:15/0 = 0 +5:15/0 = 0 +6:15/0 = 0 +0:16/0 = 0 +1:16/0 = 0 +2:16/0 = 0 +3:16/0 = 0 +4:16/0 = 0 +5:16/0 = 0 +6:16/0 = 0 +4:1/0 = 0 +3:1/0 = 0 +2:1/0 = 0 +5:1/0 = 0 +1:2/0 = 0 +2:2/0 = 0 +3:2/0 = 0 +4:2/0 = 0 +5:2/0 = 0 +6:2/0 = 0 +7:2/0 = 0 +8:2/0 = 0 +8:1/0 = 0 +7:1/0 = 0 +6:1/0 = 0 +1:3/0 = 0 +2:3/0 = 0 +1:4/0 = 0 +2:4/0 = 0 +1:5/0 = 0 +2:5/0 = 0 +1:6/0 = 0 +2:6/0 = 0 +1:7/0 = 0 +2:7/0 = 0 +1:8/0 = 0 +2:8/0 = 0 +1:9/0 = 0 +2:9/0 = 0 +1:10/0 = 0 +2:10/0 = 0 +3:10/0 = 0 +4:10/0 = 0 +5:10/0 = 0 +7:10/0 = 0 +8:10/0 = 0 +1:11/0 = 0 +2:11/0 = 0 +3:11/0 = 0 +5:11/0 = 0 +6:11/0 = 0 +7:11/0 = 0 +8:11/0 = 0 +7:13/0 = 0 +8:13/0 = 0 + +[sub_resource type="TileSet" id="TileSet_0i5hg"] +tile_size = Vector2i(50, 50) +sources/0 = SubResource("TileSetAtlasSource_e2u25") + [node name="CombatMap" type="Node2D" unique_id=546780706] script = ExtResource("1_jyv1f") tile_set = SubResource("Resource_vcj5e") @@ -83,3 +238,6 @@ offset = Vector2(50, 50) [node name="TerrainLayer" type="TileMapLayer" parent="." unique_id=1201875024] unique_name_in_owner = true tile_set = SubResource("TileSet_e2u25") + +[node name="WallLayer" type="TileMapLayer" parent="." unique_id=1956876936] +tile_set = SubResource("TileSet_0i5hg")