Just need the burning gargoyle indicators
This commit is contained in:
BIN
assets/sprites/menu_selector_flame.BMP
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BIN
assets/sprites/menu_selector_flame.BMP
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Binary file not shown.
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After Width: | Height: | Size: 307 KiB |
40
assets/sprites/menu_selector_flame.BMP.import
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40
assets/sprites/menu_selector_flame.BMP.import
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@@ -0,0 +1,40 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://8kr4vmvhu03p"
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path="res://.godot/imported/menu_selector_flame.BMP-ebb185fb3d9850aa8f6f64ab11dd2ce3.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://assets/sprites/menu_selector_flame.BMP"
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dest_files=["res://.godot/imported/menu_selector_flame.BMP-ebb185fb3d9850aa8f6f64ab11dd2ce3.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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@@ -13,6 +13,10 @@ region = Rect2(0, 0, 800, 400)
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atlas = ExtResource("3_bqqt6")
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atlas = ExtResource("3_bqqt6")
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region = Rect2(0, 600, 800, 348)
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region = Rect2(0, 600, 800, 348)
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[sub_resource type="AtlasTexture" id="AtlasTexture_a8gd2"]
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atlas = ExtResource("3_bqqt6")
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region = Rect2(800, 0, 745, 745)
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[sub_resource type="AtlasTexture" id="AtlasTexture_bqqt6"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_bqqt6"]
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atlas = ExtResource("3_bqqt6")
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atlas = ExtResource("3_bqqt6")
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region = Rect2(-1, 995, 800, 43)
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region = Rect2(-1, 995, 800, 43)
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@@ -174,6 +178,17 @@ grow_horizontal = 2
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grow_vertical = 0
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grow_vertical = 0
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texture = SubResource("AtlasTexture_8ln24")
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texture = SubResource("AtlasTexture_8ln24")
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[node name="MagicCircle" type="TextureRect" parent="Background" unique_id=1610277203]
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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offset_top = -72.5
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offset_bottom = 72.5
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grow_horizontal = 2
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grow_vertical = 2
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texture = SubResource("AtlasTexture_a8gd2")
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[node name="BottomBorder" type="TextureRect" parent="Background" unique_id=2048064934]
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[node name="BottomBorder" type="TextureRect" parent="Background" unique_id=2048064934]
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layout_mode = 1
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layout_mode = 1
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anchors_preset = 12
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anchors_preset = 12
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