Swapped sprites

This commit is contained in:
gamer147
2026-04-04 22:16:35 -04:00
parent 68d1406632
commit 407b982710
16 changed files with 276 additions and 840 deletions

View File

@@ -2,15 +2,14 @@
[ext_resource type="Script" uid="uid://bks7uplgjjdg0" path="res://nodes/combat_map.gd" id="1_jyv1f"]
[ext_resource type="Script" uid="uid://c6701vy8h5rfx" path="res://resources/resource_definitions/dl_tileset.gd" id="2_8rn0j"]
[ext_resource type="TileSet" uid="uid://dm5wl6d4xkstu" path="res://resources/combat_tileset.tres" id="3_8rn0j"]
[ext_resource type="Texture2D" uid="uid://sjsl8q7tkx8" path="res://assets/sprites/grid_highlight.png" id="3_vcj5e"]
[ext_resource type="Script" uid="uid://cxl38x2m6sj3w" path="res://scripts/grid_overlay.gd" id="4_jelju"]
[ext_resource type="Texture2D" uid="uid://h7nfrjxagqmc" path="res://assets/sprites/selector.png" id="5_muxvo"]
[ext_resource type="Script" uid="uid://b31eyqov8w7bm" path="res://scripts/tile_highlight.gd" id="7_tileh"]
[ext_resource type="Texture2D" uid="uid://b1ks72fiesfrm" path="res://assets/sprites/combat_map_ui.BMP" id="5_mycp7"]
[ext_resource type="Texture2D" uid="uid://65rmoynep5hy" path="res://assets/sprites/MP000A.BMP" id="6_muxvo"]
[sub_resource type="Resource" id="Resource_vcj5e"]
script = ExtResource("2_8rn0j")
wall_tile_coords = Vector2i(2, 15)
wall_tile_coords = Vector2i(0, 1)
metadata/_custom_type_script = "uid://c6701vy8h5rfx"
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_jelju"]
@@ -26,9 +25,46 @@ texture_region_size = Vector2i(48, 48)
0:0/0 = 0
[sub_resource type="TileSet" id="TileSet_muxvo"]
tile_size = Vector2i(48, 48)
tile_size = Vector2i(100, 100)
sources/0 = SubResource("TileSetAtlasSource_jelju")
[sub_resource type="AtlasTexture" id="AtlasTexture_e2u25"]
atlas = ExtResource("5_mycp7")
region = Rect2(0, 428, 100, 100)
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_mycp7"]
texture = ExtResource("6_muxvo")
texture_region_size = Vector2i(100, 100)
0:0/0 = 0
1:0/0 = 0
2:0/0 = 0
3:0/0 = 0
4:0/0 = 0
0:1/0 = 0
1:1/0 = 0
2:1/0 = 0
3:1/0 = 0
4:1/0 = 0
0:2/0 = 0
1:2/0 = 0
2:2/0 = 0
3:2/0 = 0
4:2/0 = 0
0:3/0 = 0
1:3/0 = 0
2:3/0 = 0
3:3/0 = 0
4:3/0 = 0
0:4/0 = 0
1:4/0 = 0
2:4/0 = 0
3:4/0 = 0
4:4/0 = 0
[sub_resource type="TileSet" id="TileSet_e2u25"]
tile_size = Vector2i(100, 100)
sources/0 = SubResource("TileSetAtlasSource_mycp7")
[node name="CombatMap" type="Node2D" unique_id=546780706]
script = ExtResource("1_jyv1f")
tile_set = SubResource("Resource_vcj5e")
@@ -41,12 +77,9 @@ script = ExtResource("4_jelju")
[node name="TargetingIndicator" type="Sprite2D" parent="OverlayLayer" unique_id=1836328987]
visible = false
z_index = 3
texture = ExtResource("5_muxvo")
offset = Vector2(24, 24)
texture = SubResource("AtlasTexture_e2u25")
offset = Vector2(50, 50)
[node name="TerrainLayer" type="TileMapLayer" parent="." unique_id=1201875024]
unique_name_in_owner = true
tile_set = ExtResource("3_8rn0j")
[node name="TileHighlight" type="ColorRect" parent="." unique_id=211433569]
script = ExtResource("7_tileh")
tile_set = SubResource("TileSet_e2u25")

9
prefabs/dialogue.tscn Normal file
View File

@@ -0,0 +1,9 @@
[gd_scene format=3 uid="uid://c6fnawy2wtqii"]
[node name="Control" type="Control" unique_id=1778107518]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2

View File

@@ -2,8 +2,8 @@
[ext_resource type="Script" uid="uid://c016mxgatcpse" path="res://nodes/unit.gd" id="1_cq4v0"]
[ext_resource type="Texture2D" uid="uid://cw5su6lignryo" path="res://assets/sprites/flag.png" id="2_fhs1y"]
[ext_resource type="Texture2D" uid="uid://c2se5wyly6gr6" path="res://assets/sprites/character.bmp" id="2_on614"]
[ext_resource type="Shader" uid="uid://bd8ki8xwym5nc" path="res://shaders/chroma_key.gdshader" id="3_fhs1y"]
[ext_resource type="Texture2D" uid="uid://dyutp4m5d53gd" path="res://assets/sprites/CP002AA.BMP" id="3_on614"]
[sub_resource type="GDScript" id="GDScript_fhs1y"]
resource_name = "AllegianceIndicatorManager"
@@ -14,13 +14,46 @@ func _on_unit_unit_allegiance_changed(unit: Unit, allegiance: UnitAllegiance) ->
self_modulate = allegiance.color
"
[sub_resource type="ShaderMaterial" id="ShaderMaterial_4j20j"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_fhs1y"]
shader = ExtResource("3_fhs1y")
shader_parameter/key_color = Color(0, 1, 0, 1)
shader_parameter/threshold = 0.01
[sub_resource type="AtlasTexture" id="AtlasTexture_on614"]
atlas = ExtResource("2_on614")
region = Rect2(144, 240, 48, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_fhs1y"]
atlas = ExtResource("3_on614")
region = Rect2(0, 0, 40, 50)
[sub_resource type="AtlasTexture" id="AtlasTexture_4j20j"]
atlas = ExtResource("3_on614")
region = Rect2(40, 0, 40, 50)
[sub_resource type="AtlasTexture" id="AtlasTexture_v0xod"]
atlas = ExtResource("3_on614")
region = Rect2(0, 50, 40, 50)
[sub_resource type="AtlasTexture" id="AtlasTexture_50p1h"]
atlas = ExtResource("3_on614")
region = Rect2(40, 50, 40, 50)
[sub_resource type="SpriteFrames" id="SpriteFrames_7jqdg"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_fhs1y")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_4j20j")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_v0xod")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_50p1h")
}],
"loop": true,
"name": &"idle",
"speed": 5.0
}]
[sub_resource type="GDScript" id="GDScript_on614"]
resource_name = "UnitSelectorHandler"
@@ -40,16 +73,17 @@ texture = ExtResource("2_fhs1y")
offset = Vector2(24, 24)
script = SubResource("GDScript_fhs1y")
[node name="UnitSprite" type="Sprite2D" parent="." unique_id=350615297]
z_index = 1
material = SubResource("ShaderMaterial_4j20j")
texture = SubResource("AtlasTexture_on614")
offset = Vector2(24, 24)
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="." unique_id=1796991032]
material = SubResource("ShaderMaterial_fhs1y")
position = Vector2(50, 50)
sprite_frames = SubResource("SpriteFrames_7jqdg")
animation = &"idle"
autoplay = "idle"
[node name="ColorRect" type="ColorRect" parent="." unique_id=1313394023]
visible = false
offset_right = 48.0
offset_bottom = 48.0
offset_right = 100.0
offset_bottom = 100.0
color = Color(1, 1, 0.3019608, 0.36078432)
script = SubResource("GDScript_on614")