Room system added

This commit is contained in:
gamer147
2026-04-05 22:58:30 -04:00
parent b485e11a5a
commit 3a8e3edc03
15 changed files with 615 additions and 13 deletions

View File

@@ -80,20 +80,11 @@ const UNIT_SCENE = preload(\"res://prefabs/unit.tscn\")
const PLAYER_ALLEGIANCE = preload(\"res://resources/allegiance_types/player_allegiance.tres\")
const ENEMY_ALLEGIANCE = preload(\"res://resources/allegiance_types/enemy_allegiance.tres\")
const MAP_LAYOUT := \"\"\"\\
#####
#...#
#...#
#...#
#####\"\"\"
func _pressed() -> void:
await get_tree().create_timer(0.2).timeout
var combat_instance := COMBAT_SCENE.instantiate()
var combat_map: CombatMap = combat_instance.find_child(\"CombatMap\")
combat_map.load_map(MAP_LAYOUT)
var player_unit: Unit = UNIT_SCENE.instantiate()
player_unit.stat_template = UnitStats.new(50)
player_unit.info_template = UnitInfo.new()