Fixed doorway shadows

This commit is contained in:
gamer147
2026-04-08 12:46:17 -04:00
parent 767df71975
commit 24134cfa33
2 changed files with 10 additions and 2 deletions

View File

@@ -33,9 +33,9 @@ const INNER_CORNER_LOWER_RIGHT_RECT := Rect2(156, 156, 50, 50)
# -- Openings (drawn on top of wall segments at doorway edges) --
## Vertical opening: tiles separated on y-axis (north-south doorway through a horizontal wall)
const VERTICAL_OPENING_RECT := Rect2(206, 43, 31, 29)
const VERTICAL_OPENING_RECT := Rect2(206, 36, 36, 42)
## Horizontal opening: tiles separated on x-axis (east-west doorway through a vertical wall)
const HORIZONTAL_OPENING_RECT := Rect2(217, 0, 28, 31)
const HORIZONTAL_OPENING_RECT := Rect2(210, 0, 41, 32)
## Wall thickness in game pixels (how far the border extends into the tile)
const WALL_THICKNESS := 20.0