Wall textures, need to do corners

This commit is contained in:
gamer147
2026-04-06 21:53:54 -04:00
parent 85f593cf56
commit 1f87df8149
4 changed files with 193 additions and 15 deletions

View File

@@ -6,6 +6,8 @@
[ext_resource type="Script" uid="uid://cxl38x2m6sj3w" path="res://scripts/battle/grid_overlay.gd" id="4_jelju"]
[ext_resource type="Texture2D" uid="uid://b1ks72fiesfrm" path="res://assets/sprites/combat_map_ui.BMP" id="5_mycp7"]
[ext_resource type="Texture2D" uid="uid://65rmoynep5hy" path="res://assets/sprites/MP000A.BMP" id="6_muxvo"]
[ext_resource type="Script" path="res://nodes/wall_renderer.gd" id="7_wallr"]
[ext_resource type="Texture2D" uid="uid://b20mhn7ca5xyo" path="res://assets/sprites/aux_terrain.BMP" id="8_auxtr"]
[sub_resource type="Resource" id="Resource_vcj5e"]
script = ExtResource("2_8rn0j")
@@ -83,3 +85,9 @@ offset = Vector2(50, 50)
[node name="TerrainLayer" type="TileMapLayer" parent="." unique_id=1201875024]
unique_name_in_owner = true
tile_set = SubResource("TileSet_e2u25")
[node name="WallRenderer" type="Node2D" parent="."]
unique_name_in_owner = true
z_index = 1
script = ExtResource("7_wallr")
atlas_texture = ExtResource("8_auxtr")