; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
;   [section] ; section goes between []
;   param=value ; assign values to parameters

config_version=5

[application]

config/name="OpenMaidEngine"
run/main_scene="res://scenes/game.tscn"
config/features=PackedStringArray("4.6", "Mobile")
config/icon="res://icon.svg"

[autoload]

BattleMapHelper="*res://scripts/autoloads/battle_map_helper.gd"

[display]

window/size/viewport_width=800
window/size/viewport_height=600

[input]

debug_toggle={
"deadzone": 0.2,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194332,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
]
}

[physics]

3d/physics_engine="Dummy"

[rendering]

textures/canvas_textures/default_texture_filter=0
rendering_device/driver.windows="d3d12"
renderer/rendering_method="mobile"
environment/defaults/default_clear_color=Color(0, 0, 0, 1)
