[FA-misc] Refresh button, UI mostly gold
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This commit is contained in:
gamer147
2025-12-09 09:11:39 -05:00
parent 81e4e88ad4
commit e70c39ea75
12 changed files with 476 additions and 26 deletions

View File

@@ -30,7 +30,8 @@
<script lang="ts">
import { onMount } from 'svelte';
import { client } from '$lib/graphql/client';
import { NovelDocument } from '$lib/graphql/__generated__/graphql';
import { NovelDocument, ImportNovelDocument } from '$lib/graphql/__generated__/graphql';
import { isAuthenticated } from '$lib/auth/authStore';
import { Card, CardContent, CardHeader } from '$lib/components/ui/card';
import { Badge } from '$lib/components/ui/badge';
import { Button } from '$lib/components/ui/button';
@@ -49,6 +50,7 @@
import BookOpen from '@lucide/svelte/icons/book-open';
import ChevronDown from '@lucide/svelte/icons/chevron-down';
import ChevronUp from '@lucide/svelte/icons/chevron-up';
import RefreshCw from '@lucide/svelte/icons/refresh-cw';
interface Props {
novelId?: string;
@@ -60,6 +62,9 @@
let fetching = $state(true);
let error: string | null = $state(null);
let descriptionExpanded = $state(false);
let refreshing = $state(false);
let refreshError: string | null = $state(null);
let refreshSuccess = $state(false);
const DESCRIPTION_PREVIEW_LENGTH = 300;
@@ -90,6 +95,13 @@
const chapterCount = $derived(novel?.chapters?.length ?? 0);
const canRefresh = $derived(() => {
if (status === 'COMPLETED') return false;
if (!lastUpdated) return true;
const sixHoursAgo = Date.now() - 6 * 60 * 60 * 1000;
return lastUpdated.getTime() < sixHoursAgo;
});
async function fetchNovel() {
if (!novelId) {
error = 'No novel ID provided';
@@ -123,6 +135,31 @@
}
}
async function refreshNovel() {
if (!novel?.url) return;
refreshing = true;
refreshError = null;
refreshSuccess = false;
try {
const result = await client
.mutation(ImportNovelDocument, { input: { novelUrl: novel.url } })
.toPromise();
if (result.error) {
refreshError = result.error.message;
} else {
refreshSuccess = true;
setTimeout(() => (refreshSuccess = false), 2000);
}
} catch (e) {
refreshError = e instanceof Error ? e.message : 'Failed to refresh';
} finally {
refreshing = false;
}
}
onMount(() => {
fetchNovel();
});
@@ -197,27 +234,53 @@
{#if novel.author}
<p class="text-muted-foreground mt-1">
by
{#if novel.author.externalUrl}
<a
href={novel.author.externalUrl}
target="_blank"
rel="noopener noreferrer"
class="text-primary hover:underline inline-flex items-center gap-1"
>
{novel.author.name}
<ExternalLink class="h-3 w-3" />
</a>
{:else}
<span>{novel.author.name}</span>
{/if}
<a
href="/novels?author={encodeURIComponent(novel.author.name)}"
class="text-primary hover:underline"
>
{novel.author.name}
</a>
</p>
{/if}
</div>
<!-- Badges -->
<div class="flex flex-wrap gap-2">
<div class="flex flex-wrap gap-2 items-center">
<Badge class={statusColor}>{statusLabel}</Badge>
<Badge variant="outline">{languageLabel}</Badge>
{#if $isAuthenticated}
<TooltipProvider>
<Tooltip>
<TooltipTrigger asChild>
<Button
variant="outline"
size="sm"
onclick={refreshNovel}
disabled={refreshing || !canRefresh()}
class="gap-1.5 h-6 text-xs"
>
<RefreshCw class="h-3 w-3 {refreshing ? 'animate-spin' : ''}" />
{refreshing ? 'Refreshing...' : 'Refresh'}
</Button>
</TooltipTrigger>
{#if !canRefresh()}
<TooltipContent>
{status === 'COMPLETED' ? 'Cannot refresh completed novels' : 'Updated less than 6 hours ago'}
</TooltipContent>
{/if}
</Tooltip>
</TooltipProvider>
{/if}
{#if refreshSuccess}
<Badge variant="outline" class="bg-green-500/10 text-green-600 border-green-500/30">
Refresh queued
</Badge>
{/if}
{#if refreshError}
<Badge variant="outline" class="bg-destructive/10 text-destructive border-destructive/30">
{refreshError}
</Badge>
{/if}
</div>
<!-- Stats (inline) -->