28 lines
490 B
Plaintext
28 lines
490 B
Plaintext
@using System
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@inherits PanelComponent
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@namespace LuckerParty.UI
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<root>
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<div class="title">Hello, @_name</div>
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</root>
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@code
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{
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private string _name;
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protected override void OnAwake()
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{
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base.OnAwake();
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_name = GameObject.GetComponent<Client>().Connection.DisplayName;
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}
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/// <summary>
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/// the hash determines if the system should be rebuilt. If it changes, it will be rebuilt
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/// </summary>
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protected override int BuildHash()
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{
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return HashCode.Combine( _name );
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}
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}
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