using Sandbox; namespace LuckerGame.Minigames.FpsTest.Weapons; public partial class WeaponViewModel : BaseViewModel { protected FpsWeapon FpsWeapon { get; init; } public WeaponViewModel( FpsWeapon fpsWeapon ) { FpsWeapon = fpsWeapon; EnableShadowCasting = false; EnableViewmodelRendering = true; } public override void PlaceViewmodel() { base.PlaceViewmodel(); Camera.Main.SetViewModelCamera( 80f, 1, 500 ); } }