shortening StartRound
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@@ -120,16 +120,8 @@ public partial class RoundManager : Entity
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RoundState = RoundState.InProgress;
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RoundState = RoundState.InProgress;
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Players = All.OfType<Lucker>().ToList();
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Players = All.OfType<Lucker>().ToList();
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if ( string.IsNullOrEmpty( minigameName ) )
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{
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MinigameManager.StartMinigame( Players );
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}
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else
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{
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MinigameManager.StartMinigame( Players, minigameName );
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MinigameManager.StartMinigame( Players, minigameName );
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}
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}
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}
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[ConCmd.Server( "start_round" )]
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[ConCmd.Server( "start_round" )]
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public static void ForceStart( string minigameName = null )
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public static void ForceStart( string minigameName = null )
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