Russian roulette now ends after a player dies. Still need to let the minigame manager know and add logic for moving to the next game, cleanup, ending a round, etc
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@@ -26,7 +26,7 @@ public partial class RoundManager : Entity
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/// <summary>
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/// The number of seconds from the timer starting before the round starts
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/// </summary>
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private const float RoundStartCountdownSeconds = 10f;
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private const float RoundStartCountdownSeconds = 5f;
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/// <summary>
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/// The state of the current round
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