got racers animated and racing
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@@ -7,7 +7,7 @@ namespace LuckerGame.Entities;
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/// <summary>
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/// Represents an entity in the world. Could be controlled by a Lucker or a minigame
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/// </summary>
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public partial class Pawn : AnimatedEntity
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public partial class Racer : AnimatedEntity
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{
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[ClientInput]
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public Vector3 InputDirection { get; set; }
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