added nametags
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@@ -3,7 +3,7 @@ using System;
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namespace LuckerGame.Components.Pawn;
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public class PawnAnimator : EntityComponent<Entities.Racer>, ISingletonComponent
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public class PawnAnimator : EntityComponent<Entities.Pawn>, ISingletonComponent
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{
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public void Simulate()
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{
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@@ -5,7 +5,7 @@ using Sandbox;
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namespace LuckerGame.Components.Pawn;
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public partial class PawnInventory : EntityComponent<Entities.Racer>
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public partial class PawnInventory : EntityComponent<Entities.Pawn>
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{
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[Net] private List<Weapon> Weapons { get; set; } = new List<Weapon>();
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[Net, Predicted] public Weapon ActiveWeapon { get; private set; }
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@@ -4,7 +4,7 @@ using System.Collections.Generic;
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namespace LuckerGame.Components.Pawn;
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public class UserPawnController : EntityComponent<Entities.Racer>
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public class UserPawnController : EntityComponent<Entities.Pawn>
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{
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public int StepSize => 24;
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public int GroundAngle => 45;
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