Remove empty component, add spawn points

This commit is contained in:
2024-12-22 03:27:14 -08:00
parent 619aae1172
commit 5a0d82b0fc
2 changed files with 79 additions and 17 deletions

View File

@@ -1,6 +1,12 @@
{
"__guid": "325a4042-0696-43dd-a79d-dcc314299ba3",
"GameObjects": [
{
"__guid": "90b7d710-535b-4806-9051-9da8a581dde2",
"Flags": 0,
"Name": "Singletons",
"Enabled": true,
"Children": [
{
"__guid": "a20e3c3b-a982-496b-ad4c-1b1b7d4a48c0",
"Flags": 0,
@@ -10,12 +16,77 @@
{
"__type": "Sandbox.SceneInformation",
"__guid": "87d65e65-d9f2-4f20-bd72-434cb9169d2d",
"Changes": "",
"Description": "",
"SceneTags": "",
"Title": "minimal"
}
]
},
{
"__guid": "c671d9fc-5b1a-40db-a233-e545e463bc59",
"Flags": 0,
"Name": "Network Helper",
"Enabled": true,
"Components": [
{
"__type": "Sandbox.NetworkHelper",
"__guid": "f434c4dc-4afe-431b-9fcf-7b99f1bdb914",
"PlayerPrefab": {
"_type": "gameobject",
"prefab": "prefabs/player.prefab"
},
"SpawnPoints": [],
"StartServer": true
}
]
}
]
},
{
"__guid": "9668fc88-5656-4310-af66-0661227c3907",
"Flags": 0,
"Name": "Spawn Points",
"Position": "-206.6027,-210.4366,0.00000005960464",
"Enabled": true,
"Children": [
{
"__guid": "15c44ba2-0e41-4b18-a7fa-6aeeca6b546b",
"Flags": 0,
"Name": "Spawn Point",
"Enabled": true,
"__Prefab": "prefabs/spawn_point.prefab",
"__PrefabVariables": {}
},
{
"__guid": "ea77f192-3b42-4d0b-b813-6b759160e87c",
"Flags": 0,
"Name": "Spawn Point",
"Position": "69.43365,-3.252777,2",
"Enabled": true,
"__Prefab": "prefabs/spawn_point.prefab",
"__PrefabVariables": {}
},
{
"__guid": "b328ee26-4504-4864-9706-df2cf726a037",
"Flags": 0,
"Name": "Spawn Point",
"Position": "2.916519,58.33823,2",
"Enabled": true,
"__Prefab": "prefabs/spawn_point.prefab",
"__PrefabVariables": {}
},
{
"__guid": "6cbfc9ab-a520-4683-88f9-e30a460fc421",
"Flags": 0,
"Name": "Spawn Point",
"Position": "67.744,59.85857,2",
"Enabled": true,
"__Prefab": "prefabs/spawn_point.prefab",
"__PrefabVariables": {}
}
]
},
{
"__guid": "bfc59c12-1ed2-4f91-8956-a95a315eac3c",
"Flags": 0,

View File

@@ -1,9 +0,0 @@
public sealed class MyComponent : Component
{
[Property] public string StringProperty { get; set; }
protected override void OnUpdate()
{
}
}