Change how minigames are found and loaded to avoid needing to reset tons of state in initialize

This commit is contained in:
gamer147
2023-08-03 12:42:39 -04:00
parent a5a734b31a
commit 35b16afd9a
2 changed files with 4 additions and 3 deletions

View File

@@ -61,6 +61,7 @@ public class RussianRouletteMinigame : Minigame
pawn.LookAt(Shooter.Position);
} );
TimeSinceShot = 0;
Taunted = 0;
}
public override bool Tick()