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11
code/EntityComponents/Client/ClientComponent.cs
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11
code/EntityComponents/Client/ClientComponent.cs
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using Sandbox;
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namespace LuckerGame.Components.Client;
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/// <summary>
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/// Intended to be a base class for components intended for IClient, as IClient cannot be used as an EntityComponent type param
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/// </summary>
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public abstract class ClientComponent : EntityComponent
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{
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public IClient Client => Entity as IClient;
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}
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