Updates roulette, fixes camera cursor and lucker entity setting along with minigame cleanup
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@@ -80,7 +80,7 @@ public partial class MinigameManager : Entity
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}
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InvolvedPlayers.ForEach( player =>
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{
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player.Pawn.Delete();
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player.Pawn?.Delete();
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player.Pawn = null;
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} );
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}
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@@ -102,6 +102,7 @@ public partial class MinigameManager : Entity
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}
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LoadedMinigame.Cleanup();
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CleanupPlayerPawns();
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LoadedMinigame = null;
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return true;
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