More russian roulette setup
This commit is contained in:
@@ -7,12 +7,21 @@ namespace LuckerGame.Minigames;
|
||||
|
||||
public abstract class Minigame : Entity
|
||||
{
|
||||
public abstract string Name { get; }
|
||||
/// <summary>
|
||||
/// Initializes the minigame with a list of luckers playing it
|
||||
/// The name of this minigame
|
||||
/// </summary>
|
||||
public abstract string Name { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes the minigame with a list of luckers playing it.
|
||||
/// </summary>
|
||||
/// <param name="players">the players who made it into the minigame</param>
|
||||
public abstract void Initialize(List<Lucker> players);
|
||||
|
||||
/// <summary>
|
||||
/// Once a minigame is loaded and initialized, this method is called once per server tick.
|
||||
/// </summary>
|
||||
public abstract void Tick();
|
||||
|
||||
/// <summary>
|
||||
/// Cleans up any entities and components created by this minigame.
|
||||
|
||||
Reference in New Issue
Block a user