Files
SVSimServer/SVSim.BattleEngine/Engine/Wizard/QuestLastUsedDeckSaveDataManager.cs
gamer147 957af3d1ec feat(battle-engine): full Unity/VFX/god-object shims + expanded copy closure (2570 files)
Authored Unity primitive/object-model shim, VFX layer (control-flow-preserving, InstantVfx never invokes its action -- headless suppression), god-object stubs (GameMgr/EffectMgr/UIManager with faithfully-extracted nested enums), View/UI/Touch tree, LitJson+BetterList+Tuple copied, third-party stubs. Discovered Roslyn header-error masking: fixing class-header type errors unmasks body references, so the true copy closure is ~2570 files (was 782 under masking). Errors: masked-25720 -> 268; our shim files compile clean. Remaining: ~50 residual shim/external types, 24 NGUI UI-base overrides, static-type fixes, plus likely 1-2 more unmask waves.
2026-06-05 17:22:20 -04:00

240 lines
5.8 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Wizard;
public class QuestLastUsedDeckSaveDataManager
{
public class ExtractedDeckData : IEquatable<ExtractedDeckData>
{
public Format Format { get; }
public int ID { get; }
public DateTime? CreatedTime { get; }
public bool IsValid
{
get
{
if (!CreatedTime.HasValue)
{
return true;
}
DeckGroup deckGroup = DeckListUtility.DeckGroupDataBaseClone().FirstOrDefault((DeckGroup x) => x.DeckFormat == Format);
if (deckGroup == null)
{
return false;
}
DeckData deckData = deckGroup.DeckDataList.FirstOrDefault((DeckData x) => x.GetDeckID() == ID);
if (deckData == null)
{
return false;
}
if (!deckData.IsNoCard())
{
DateTime? createdTime = deckData.CreatedTime;
DateTime? createdTime2 = CreatedTime;
if (createdTime.HasValue != createdTime2.HasValue)
{
return false;
}
if (!createdTime.HasValue)
{
return true;
}
return createdTime.GetValueOrDefault() == createdTime2.GetValueOrDefault();
}
return false;
}
}
public ExtractedDeckData(DeckData deckData)
{
Format = deckData.Format;
ID = deckData.GetDeckID();
CreatedTime = deckData.CreatedTime;
}
public ExtractedDeckData(Format format, int id, DateTime? createdTime)
{
Format = format;
ID = id;
CreatedTime = createdTime;
}
public override bool Equals(object obj)
{
return Equals(obj as ExtractedDeckData);
}
public bool Equals(ExtractedDeckData x)
{
if ((object)x == null)
{
return false;
}
if ((object)this == x)
{
return true;
}
if (GetType() != x.GetType())
{
return false;
}
if (Format == x.Format && ID == x.ID)
{
DateTime? createdTime = CreatedTime;
DateTime? createdTime2 = x.CreatedTime;
if (createdTime.HasValue != createdTime2.HasValue)
{
return false;
}
if (!createdTime.HasValue)
{
return true;
}
return createdTime.GetValueOrDefault() == createdTime2.GetValueOrDefault();
}
return false;
}
public override int GetHashCode()
{
return (Format, ID, CreatedTime).GetHashCode();
}
public static bool operator ==(ExtractedDeckData lhs, ExtractedDeckData rhs)
{
return lhs?.Equals(rhs) ?? ((object)rhs == null);
}
public static bool operator !=(ExtractedDeckData lhs, ExtractedDeckData rhs)
{
return !(lhs == rhs);
}
}
private class SaveData
{
public readonly Dictionary<int, ExtractedDeckData> StageDeckTable = new Dictionary<int, ExtractedDeckData>();
public int? QuestId { get; set; }
}
private static readonly string Version = "1";
private static readonly char DataDelimiter = ',';
private static readonly char DeckDataDelimiter = '&';
private readonly SaveData _saveData;
public int? QuestId => _saveData.QuestId;
public QuestLastUsedDeckSaveDataManager()
{
string value = PlayerPrefsWrapper.GetValue(PlayerPrefsWrapper.QUEST_LAST_USED_DECK_INFO);
_saveData = DeserializeSaveData(value);
}
private void Save()
{
PlayerPrefsWrapper.SetValue(PlayerPrefsWrapper.QUEST_LAST_USED_DECK_INFO, Serialize(_saveData));
}
public void DeleteAll()
{
_saveData.QuestId = null;
_saveData.StageDeckTable.Clear();
Save();
}
public void SaveQuestId(int questId)
{
if (_saveData.QuestId != questId)
{
_saveData.QuestId = questId;
Save();
}
}
public void SaveDeck(int stage, DeckData deckData)
{
ExtractedDeckData extractedDeckData = new ExtractedDeckData(deckData);
if (!_saveData.StageDeckTable.TryGetValue(stage, out var value) || !(extractedDeckData == value))
{
_saveData.StageDeckTable[stage] = extractedDeckData;
Save();
}
}
public ExtractedDeckData GetDeck(int stage)
{
_saveData.StageDeckTable.TryGetValue(stage, out var value);
if (value == null || !value.IsValid)
{
return null;
}
return value;
}
private static SaveData DeserializeSaveData(string serializedData)
{
if (serializedData == string.Empty)
{
return new SaveData();
}
string[] array = serializedData.Split(DataDelimiter);
if (array[0] != Version)
{
return new SaveData();
}
SaveData saveData = new SaveData();
if (int.TryParse(array[1], out var result))
{
saveData.QuestId = result;
}
for (int i = 2; i < array.Length; i += 2)
{
int key = int.Parse(array[i]);
ExtractedDeckData value = DeserializeDeckData(array[i + 1]);
saveData.StageDeckTable[key] = value;
}
return saveData;
}
private static ExtractedDeckData DeserializeDeckData(string serializedData)
{
string[] array = serializedData.Split(DeckDataDelimiter);
Format format = (Format)int.Parse(array[0]);
int id = int.Parse(array[1]);
DateTime? createdTime = null;
if (DateTime.TryParse(array[2], out var result))
{
createdTime = result;
}
return new ExtractedDeckData(format, id, createdTime);
}
private static string Serialize(SaveData saveData)
{
StringBuilder stringBuilder = new StringBuilder();
string arg = (saveData.QuestId.HasValue ? $"{saveData.QuestId.Value}" : string.Empty);
stringBuilder.Append($"{Version}{DataDelimiter}{arg}");
foreach (KeyValuePair<int, ExtractedDeckData> item in saveData.StageDeckTable)
{
stringBuilder.Append($"{DataDelimiter}{item.Key}{DataDelimiter}{Serialize(item.Value)}");
}
return stringBuilder.ToString();
}
private static string Serialize(ExtractedDeckData deckData)
{
string text = (deckData.CreatedTime.HasValue ? $"{deckData.CreatedTime.Value}" : string.Empty);
return $"{(int)deckData.Format}{DeckDataDelimiter}{deckData.ID}{DeckDataDelimiter}{text}";
}
}