Replaces the all-rows-granted reward model with per-group weighted pick. Each ArenaTwoPickReward row now belongs to a RewardGroup with a Weight; finish/retire groups the WinCount's rows by RewardGroup and picks exactly one row per group, weighted by Weight (excluding Weight==0). A RewardNum==0 outcome skips both the grant and the rewards[] emission. Empty WinCount catalogs emit empty arrays. Existing seed entries preserve deterministic behavior by living in single-option groups (each with weight 1). Future seasons can expand groups to multi-option for true randomized rewards (e.g. 200-280 rupies). Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
69 lines
2.7 KiB
C#
69 lines
2.7 KiB
C#
using Microsoft.EntityFrameworkCore;
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using Microsoft.Extensions.DependencyInjection;
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using SVSim.Bootstrap.Importers;
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using SVSim.Database;
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using SVSim.UnitTests.Infrastructure;
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namespace SVSim.UnitTests.Importers;
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public class ArenaTwoPickRewardImporterTests
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{
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private static async Task<SVSimDbContext> CreateContextAsync()
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{
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var factory = new SVSimTestFactory();
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var scope = factory.Services.CreateScope();
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var db = scope.ServiceProvider.GetRequiredService<SVSimDbContext>();
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await db.Database.EnsureCreatedAsync();
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return db;
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}
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[Test]
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public async Task Import_loads_all_12_rows_from_seed_file()
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{
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await using var db = await CreateContextAsync();
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var importer = new ArenaTwoPickRewardImporter();
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await importer.ImportAsync(db, FindSeedDir());
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// 6 WinCount tiers (0..5) × 2 reward rows each = 12. Classic SV TK2 caps at 5 battles.
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var rows = await db.ArenaTwoPickRewards.OrderBy(r => r.WinCount).ThenBy(r => r.RewardType).ToListAsync();
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Assert.That(rows.Count, Is.EqualTo(12));
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Assert.That(rows.Max(r => r.WinCount), Is.EqualTo(5));
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var w0 = rows.Where(r => r.WinCount == 0).ToList();
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Assert.That(w0.Count, Is.EqualTo(2));
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Assert.That(w0.Single(r => r.RewardType == 4).RewardNum, Is.EqualTo(1));
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Assert.That(w0.Single(r => r.RewardType == 9).RewardNum, Is.EqualTo(100));
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var w5 = rows.Where(r => r.WinCount == 5).ToList();
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Assert.That(w5.Single(r => r.RewardType == 4).RewardNum, Is.EqualTo(1));
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Assert.That(w5.Single(r => r.RewardType == 9).RewardNum, Is.EqualTo(1000));
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// New columns: all rows should have weight=1 and win5 should span 2 distinct groups.
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Assert.That(w5.All(r => r.Weight == 1), "all win5 rows should have Weight=1");
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Assert.That(w5.Select(r => r.RewardGroup).Distinct().Count(), Is.EqualTo(2),
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"win5 rewards split across 2 distinct groups (ticket + rupy)");
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}
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[Test]
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public async Task Import_is_idempotent_on_re_run()
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{
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await using var db = await CreateContextAsync();
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var importer = new ArenaTwoPickRewardImporter();
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await importer.ImportAsync(db, FindSeedDir());
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await importer.ImportAsync(db, FindSeedDir());
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var count = await db.ArenaTwoPickRewards.CountAsync();
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Assert.That(count, Is.EqualTo(12), "second import should upsert, not duplicate");
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}
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private static string FindSeedDir()
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{
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var dir = Path.Combine(AppContext.BaseDirectory, "Data", "seeds");
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if (!Directory.Exists(dir))
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throw new DirectoryNotFoundException($"seeds dir not found at {dir} — verify csproj copy");
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return dir;
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}
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}
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