Replaces partial EffectMgr.EffectType with all 226 decomp values; copies the IsNotNullOrEmpty/EquelsID/FindFromCardId/GetAllFuncVfxResults extension files + UI extensions; adds Renderer/MeshFilter shared-material/mesh/sortingOrder. Compile loop then closed the revealed deps (3242 files). 9.1k -> 18 errors.
144 lines
3.7 KiB
C#
144 lines
3.7 KiB
C#
using System;
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using Cute;
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using UnityEngine;
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namespace Wizard;
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public class GatheringJoiningCategorySelect : MonoBehaviour
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{
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public enum Category
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{
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CHAT,
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INFO,
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MEMBER_LIST,
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INVITE,
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RANKING,
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TOURNAMENT
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}
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[SerializeField]
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private UIButton _chatButton;
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[SerializeField]
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private UIButton _infoButton;
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[SerializeField]
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private UIButton _memberListButton;
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[SerializeField]
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private UIButton _inviteButton;
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[SerializeField]
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private UIButton _rankingButton;
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[SerializeField]
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private GameObject _selectCursor;
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[SerializeField]
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private UISprite _bottomSprite;
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[SerializeField]
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private GameObject _bgSpriteInvite;
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[SerializeField]
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private GameObject _bgSpriteMemberList;
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[SerializeField]
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private GameObject _bgSpriteRanking;
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[SerializeField]
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private UILabel[] _categoryLabel;
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[SerializeField]
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private UIGrid _grid;
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public Action<Category> OnSelect;
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private bool _isTournament;
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private void Start()
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{
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_categoryLabel[0].color = LabelDefine.TEXT_COLOR_NORMAL;
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SetCursor(_chatButton);
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_chatButton.onClick.Add(new EventDelegate(delegate
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{
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GameMgr.GetIns().GetSoundMgr().PlaySe(Se.TYPE.SYS_BTN_DECIDE);
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SetCursor(_chatButton);
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OnSelectCategory(Category.CHAT);
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}));
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_infoButton.onClick.Add(new EventDelegate(delegate
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{
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GameMgr.GetIns().GetSoundMgr().PlaySe(Se.TYPE.SYS_BTN_DECIDE);
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SetCursor(_infoButton);
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OnSelectCategory(Category.INFO);
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}));
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_memberListButton.onClick.Add(new EventDelegate(delegate
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{
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GameMgr.GetIns().GetSoundMgr().PlaySe(Se.TYPE.SYS_BTN_DECIDE);
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SetCursor(_memberListButton);
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OnSelectCategory(Category.MEMBER_LIST);
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}));
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_inviteButton.onClick.Add(new EventDelegate(delegate
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{
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GameMgr.GetIns().GetSoundMgr().PlaySe(Se.TYPE.SYS_BTN_DECIDE);
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SetCursor(_inviteButton);
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OnSelectCategory(Category.INVITE);
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}));
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_rankingButton.onClick.Add(new EventDelegate(delegate
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{
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GameMgr.GetIns().GetSoundMgr().PlaySe(Se.TYPE.SYS_BTN_DECIDE);
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SetCursor(_rankingButton);
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Category category = (_isTournament ? Category.TOURNAMENT : Category.RANKING);
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OnSelectCategory(category);
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}));
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}
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private void OnSelectCategory(Category category)
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{
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int num = (int)((category == Category.TOURNAMENT) ? Category.RANKING : category);
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for (int i = 0; i < _categoryLabel.Length; i++)
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{
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if (i == num)
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{
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_categoryLabel[i].color = LabelDefine.TEXT_COLOR_NORMAL;
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}
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else
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{
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_categoryLabel[i].color = LabelDefine.TEXT_COLOR_B0B0B0;
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}
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}
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OnSelect.Call(category);
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}
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private void SetCursor(UIButton parent)
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{
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_selectCursor.transform.parent = parent.transform;
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_selectCursor.transform.localPosition = Vector3.zero;
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}
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public void OnReceiveSelfInfo(GatheringInfo info)
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{
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if (info.State == GatheringInfo.eState.BEFORE_BATTLE)
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{
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_inviteButton.gameObject.SetActive(info.Role == GatheringRule.eRole.OWNER);
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_rankingButton.gameObject.SetActive(value: false);
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}
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else
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{
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_inviteButton.gameObject.SetActive(value: false);
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_rankingButton.gameObject.SetActive(value: true);
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}
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_grid.Reposition();
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GameObject gameObject = null;
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gameObject = ((info.Role != GatheringRule.eRole.OWNER) ? ((info.State == GatheringInfo.eState.BEFORE_BATTLE) ? _bgSpriteMemberList : _bgSpriteRanking) : ((info.State == GatheringInfo.eState.BEFORE_BATTLE) ? _bgSpriteInvite : _bgSpriteRanking));
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_bottomSprite.topAnchor.target = gameObject.transform;
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_bottomSprite.bottomAnchor.target = gameObject.transform;
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_bottomSprite.ResetAnchors();
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_bottomSprite.UpdateAnchors();
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if (info.Rule != null)
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{
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_isTournament = info.Rule.Type == GatheringRule.eType.TOURNAMENT;
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}
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}
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}
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