Logo
Explore Help
Sign In
SVSim/SVSimServer
1
0
Fork 0
You've already forked SVSimServer
Code Issues Pull Requests Projects Releases Wiki Activity
Files
f9c671c0896df4a30675d83d36d84f67369cd2a5
SVSimServer/SVSim.BattleNode/Sessions/Dispatch
History
gamer147 f9c671c089 feat(battle-node): TurnEndActionsHandler emits empty body to opponent in PvP
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-03 18:11:41 -04:00
..
Handlers
feat(battle-node): TurnEndActionsHandler emits empty body to opponent in PvP
2026-06-03 18:11:41 -04:00
BattleFrames.cs
refactor(battle-node): extract frame factories into BattleFrames
2026-06-03 13:56:41 -04:00
BattleSessionState.cs
feat(battle-node): per-side idx->cardId map on BattleSessionState
2026-06-03 17:53:32 -04:00
DispatchRoute.cs
refactor(battle-node): name ComputeFrames routes as DispatchRoute
2026-06-03 13:43:39 -04:00
FrameDispatchContext.cs
refactor(battle-node): add frame-handler contract, context, and empty registry shim
2026-06-03 14:03:11 -04:00
IFrameHandler.cs
refactor(battle-node): add frame-handler contract, context, and empty registry shim
2026-06-03 14:03:11 -04:00
KnownListBuilder.cs
feat(battle-node): KnownListBuilder pure transforms (knownList synth, target rename)
2026-06-03 17:56:12 -04:00
Powered by Gitea Version: 1.25.1 Page: 21ms Template: 1ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API