Files
SVSimServer/SVSim.BattleEngine/Engine/Wizard/ArenaBuyDialog.cs

132 lines
4.4 KiB
C#

using UnityEngine;
namespace Wizard;
public class ArenaBuyDialog : MonoBehaviour
{
[SerializeField]
private UISprite m_SpriteConfirmClystal;
[SerializeField]
private UISprite m_SpriteHaveClystal;
[SerializeField]
private UISprite m_SpriteConfirmRupy;
[SerializeField]
private UISprite m_SpriteHaveRupy;
[SerializeField]
private UISprite m_SpriteConfirmTicket;
[SerializeField]
private UISprite m_SpriteHaveTicket;
[SerializeField]
private UILabel m_LabelUseItemCnt;
[SerializeField]
private UILabel m_LabelBuyPack;
[SerializeField]
private UILabel m_LabelItemName;
[SerializeField]
private UILabel m_LabelBeforeItemCnt;
[SerializeField]
private UILabel m_LabelAfterItemCnt;
[SerializeField]
private GameObject _jpnLawRoot;
[SerializeField]
private UIButton _jpnLawButton;
[SerializeField]
private UIScrollView _scrollView;
[SerializeField]
private GameObject _scrollBar;
[SerializeField]
private UILabel _expirtyTextLabel;
public void SetClystalConfirmDialog(int useItemNum, int haveItemCnt, string arenaModeNameId, ShopExpirtyInfo expirtyInfo)
{
m_SpriteConfirmClystal.gameObject.SetActive(value: true);
m_SpriteHaveClystal.gameObject.SetActive(value: true);
m_SpriteConfirmRupy.gameObject.SetActive(value: false);
m_SpriteHaveRupy.gameObject.SetActive(value: false);
m_SpriteConfirmTicket.gameObject.SetActive(value: false);
m_SpriteHaveTicket.gameObject.SetActive(value: false);
int num = haveItemCnt - useItemNum;
string useItemNumText = Data.SystemText.Get("Shop_0091", useItemNum.ToString());
string afterItemNum = Data.SystemText.Get("Shop_0055", num.ToString());
SetLabelText(Data.SystemText.Get("Common_0201"), useItemNumText, afterItemNum, haveItemCnt, arenaModeNameId);
_jpnLawButton.onClick.Add(new EventDelegate(delegate
{
GameMgr.GetIns().GetSoundMgr().PlaySe(Se.TYPE.SYS_COMMON_BUTTON);
UIManager.GetInstance().WebViewHelper.OpenWebView(WebViewHelper.WebViewType.LEGALTEXT);
}));
if (expirtyInfo.IsEnableText)
{
_expirtyTextLabel.text = expirtyInfo.GetText();
}
else
{
_expirtyTextLabel.gameObject.SetActive(value: false);
}
_jpnLawRoot.SetActive(value: false);
}
private void HideScrollBar()
{
_scrollView.enabled = false;
_scrollBar.SetActive(value: false);
_jpnLawRoot.SetActive(value: false);
}
public void SetTicketConfirmDialog(int useItemNum, int haveItemCnt, string arenaModeNameId, string ticketSpriteName)
{
m_SpriteConfirmClystal.gameObject.SetActive(value: false);
m_SpriteHaveClystal.gameObject.SetActive(value: false);
m_SpriteConfirmRupy.gameObject.SetActive(value: false);
m_SpriteHaveRupy.gameObject.SetActive(value: false);
m_SpriteConfirmTicket.gameObject.SetActive(value: true);
m_SpriteHaveTicket.gameObject.SetActive(value: true);
m_SpriteConfirmTicket.spriteName = ticketSpriteName;
m_SpriteHaveTicket.spriteName = ticketSpriteName;
int num = haveItemCnt - useItemNum;
string useItemNumText = Data.SystemText.Get("Shop_0042", useItemNum.ToString());
string afterItemNum = Data.SystemText.Get("Shop_0054", num.ToString());
SetLabelText(Data.SystemText.Get("Common_0114"), useItemNumText, afterItemNum, haveItemCnt, arenaModeNameId);
HideScrollBar();
}
public void SetRupyConfirmDialog(int useItemNum, int haveItemCnt, string arenaModeNameId)
{
m_SpriteConfirmClystal.gameObject.SetActive(value: false);
m_SpriteHaveClystal.gameObject.SetActive(value: false);
m_SpriteConfirmRupy.gameObject.SetActive(value: true);
m_SpriteHaveRupy.gameObject.SetActive(value: true);
m_SpriteConfirmTicket.gameObject.SetActive(value: false);
m_SpriteHaveTicket.gameObject.SetActive(value: false);
int num = haveItemCnt - useItemNum;
string useItemNumText = Data.SystemText.Get("Shop_0090", useItemNum.ToString());
string afterItemNum = Data.SystemText.Get("Shop_0056", num.ToString());
SetLabelText(Data.SystemText.Get("Common_0115"), useItemNumText, afterItemNum, haveItemCnt, arenaModeNameId);
HideScrollBar();
}
private void SetLabelText(string itemName, string useItemNumText, string afterItemNum, int haveItemCnt, string arenaModeNameId)
{
SystemText systemText = Data.SystemText;
m_LabelUseItemCnt.text = useItemNumText;
m_LabelBuyPack.text = systemText.Get(arenaModeNameId);
m_LabelItemName.text = itemName;
m_LabelBeforeItemCnt.text = haveItemCnt.ToString();
m_LabelAfterItemCnt.text = afterItemNum;
}
}