Files
SVSimServer/SVSim.BattleEngine/Engine/Wizard/AIBarrierSimulationUtility.cs
gamer147 957af3d1ec feat(battle-engine): full Unity/VFX/god-object shims + expanded copy closure (2570 files)
Authored Unity primitive/object-model shim, VFX layer (control-flow-preserving, InstantVfx never invokes its action -- headless suppression), god-object stubs (GameMgr/EffectMgr/UIManager with faithfully-extracted nested enums), View/UI/Touch tree, LitJson+BetterList+Tuple copied, third-party stubs. Discovered Roslyn header-error masking: fixing class-header type errors unmasks body references, so the true copy closure is ~2570 files (was 782 under masking). Errors: masked-25720 -> 268; our shim files compile clean. Remaining: ~50 residual shim/external types, 24 NGUI UI-base overrides, static-type fixes, plus likely 1-2 more unmask waves.
2026-06-05 17:22:20 -04:00

297 lines
14 KiB
C#

using System.Collections.Generic;
namespace Wizard;
public static class AIBarrierSimulationUtility
{
public static AIScriptTokenArgType[] LegalBarrierType = new AIScriptTokenArgType[2]
{
AIScriptTokenArgType.DAMAGE_CUT,
AIScriptTokenArgType.DAMAGE_CLIP
};
public static AIScriptTokenArgType[] LegalDamageType = new AIScriptTokenArgType[4]
{
AIScriptTokenArgType.ALL_DAMAGE,
AIScriptTokenArgType.SKILL_DAMAGE,
AIScriptTokenArgType.ATTACK_DAMAGE,
AIScriptTokenArgType.SPELL_DAMAGE
};
public static AIScriptTokenArgType[] LegalStopTimingList = new AIScriptTokenArgType[7]
{
AIScriptTokenArgType.WHEN_ALLY_TURNEND,
AIScriptTokenArgType.WHEN_ALLY_TURNSTART,
AIScriptTokenArgType.WHEN_OPPONENT_TURNEND,
AIScriptTokenArgType.WHEN_OPPONENT_TURNSTART,
AIScriptTokenArgType.WHEN_DAMAGED,
AIScriptTokenArgType.WHEN_LEAVE,
AIScriptTokenArgType.NONE
};
public static ulong BARRIER_AMOUNT_HASH_COEFFICIENT = 137uL;
public static ulong DAMAGE_TYPE_HASH_COEFFICIENT = 199uL;
public static ulong BARRIER_TYPE_HASH_COEFFICIENT = 223uL;
public static ulong DAMAGE_CLIP_RANGE_COEFFICIENT = 1109uL;
private static readonly ulong[] STOP_TIMING_HASH_COEFFICIENT_ARRAY = new ulong[5] { 907uL, 911uL, 919uL, 929uL, 937uL };
public static void AddShieldToAll(List<AIVirtualCard> targets, AIVirtualCard tagOwner, AIVirtualField field, AIScriptTokenArgType damageTypeArgument, AIScriptTokenArgType stopTimingArgument)
{
AIDamageType damageTypeFromArgType = GetDamageTypeFromArgType(damageTypeArgument);
AIBarrierStopTiming barrierStopTimingFromArgType = GetBarrierStopTimingFromArgType(stopTimingArgument, tagOwner);
for (int i = 0; i < targets.Count; i++)
{
AddShieldToSingle(targets[i], tagOwner, field, damageTypeFromArgType, barrierStopTimingFromArgType);
}
}
private static void AddShieldToSingle(AIVirtualCard card, AIVirtualCard tagOwner, AIVirtualField field, AIDamageType damageType, AIBarrierStopTiming stopTiming)
{
AIShieldInfo aIShieldInfo = new AIShieldInfo(damageType, stopTiming);
card.BarrierInfoCollection.AddBarrierInfo(aIShieldInfo);
RegisterBarrierStopPreprocess(card, tagOwner, field, stopTiming, aIShieldInfo.Hash);
}
public static void AddMultipleStopTimingShieldToAll(List<AIVirtualCard> targets, AIVirtualCard tagOwner, AIVirtualField field, AIScriptTokenArgType damageTypeArgument, List<AIScriptTokenArgType> stopTimingArgumentList)
{
AIDamageType damageTypeFromArgType = GetDamageTypeFromArgType(damageTypeArgument);
List<AIBarrierStopTiming> barrierStopTimingListFromArgType = GetBarrierStopTimingListFromArgType(stopTimingArgumentList, tagOwner);
for (int i = 0; i < targets.Count; i++)
{
AddMultipleStopTimingShieldToSingle(targets[i], tagOwner, field, damageTypeFromArgType, barrierStopTimingListFromArgType);
}
}
public static void AddMultipleStopTimingShieldToTarget(AISituationInfo situation, AIScriptTokenArgType whichTarget, AIVirtualCard tagOwner, AIVirtualField field, AIScriptTokenArgType damageTypeArgument, List<AIScriptTokenArgType> stopTimingArgumentList)
{
AISelectedTargetInfo situationTarget = situation.GetSituationTarget(whichTarget);
if (situationTarget == null || !situationTarget.HasTarget)
{
AIConsoleUtility.LogError("AddMultipleStopTimingShieldToTarget error!! No target!!!!!");
}
else
{
AddMultipleStopTimingShieldToAll(situationTarget.Targets, tagOwner, field, damageTypeArgument, stopTimingArgumentList);
}
}
private static void AddMultipleStopTimingShieldToSingle(AIVirtualCard card, AIVirtualCard tagOwner, AIVirtualField field, AIDamageType damageType, List<AIBarrierStopTiming> stopTimingList)
{
AIShieldInfo aIShieldInfo = new AIShieldInfo(damageType, stopTimingList);
card.BarrierInfoCollection.AddBarrierInfo(aIShieldInfo);
if (stopTimingList != null && stopTimingList.Count > 0)
{
for (int i = 0; i < stopTimingList.Count; i++)
{
RegisterBarrierStopPreprocess(card, tagOwner, field, stopTimingList[i], aIShieldInfo.Hash);
}
}
}
public static void PseudoAddMultipleStopTimingShieldToSingle(AIBarrierPseudoSimulationInfo info, AIDamageType damageType, List<AIBarrierStopTiming> stopTimingList)
{
AIShieldInfo barrier = new AIShieldInfo(damageType, stopTimingList);
info.AddBarrierInfo(barrier);
}
public static void AddDamageCutToAll(List<AIVirtualCard> targets, AIVirtualCard tagOwner, AIVirtualField field, AIScriptTokenArgType damageTypeArgument, AIScriptTokenArgType stopTimingArgument, int cutAmount)
{
AIDamageType damageTypeFromArgType = GetDamageTypeFromArgType(damageTypeArgument);
AIBarrierStopTiming barrierStopTimingFromArgType = GetBarrierStopTimingFromArgType(stopTimingArgument, tagOwner);
for (int i = 0; i < targets.Count; i++)
{
AddDamageCutToSingle(targets[i], tagOwner, field, damageTypeFromArgType, barrierStopTimingFromArgType, cutAmount);
}
}
private static void AddDamageCutToSingle(AIVirtualCard card, AIVirtualCard tagOwner, AIVirtualField field, AIDamageType damageType, AIBarrierStopTiming stopTiming, int cutAmount)
{
AIDamageCutInfo aIDamageCutInfo = new AIDamageCutInfo(cutAmount, damageType, stopTiming);
card.BarrierInfoCollection.AddBarrierInfo(aIDamageCutInfo);
RegisterBarrierStopPreprocess(card, tagOwner, field, stopTiming, aIDamageCutInfo.Hash);
}
public static void AddDamageClipToAll(List<AIVirtualCard> targets, AIVirtualCard tagOwner, AIVirtualField field, AIScriptTokenArgType damageTypeArgument, AIScriptTokenArgType stopTimingArgument, int clipAmount, int clipRange = 9999)
{
AIDamageType damageTypeFromArgType = GetDamageTypeFromArgType(damageTypeArgument);
AIBarrierStopTiming barrierStopTimingFromArgType = GetBarrierStopTimingFromArgType(stopTimingArgument, tagOwner);
for (int i = 0; i < targets.Count; i++)
{
AddDamageClipToSingle(targets[i], tagOwner, field, damageTypeFromArgType, barrierStopTimingFromArgType, clipAmount, clipRange);
}
}
private static void AddDamageClipToSingle(AIVirtualCard card, AIVirtualCard tagOwner, AIVirtualField field, AIDamageType damageType, AIBarrierStopTiming stopTiming, int clipAmount, int clipRange)
{
AIDamageClippingInfo aIDamageClippingInfo = new AIDamageClippingInfo(clipAmount, clipRange, damageType, stopTiming);
card.BarrierInfoCollection.AddBarrierInfo(aIDamageClippingInfo);
RegisterBarrierStopPreprocess(card, tagOwner, field, stopTiming, aIDamageClippingInfo.Hash);
}
public static void PseudoAddDamageClipToSingle(AIBarrierPseudoSimulationInfo info, AIDamageType damageType, AIBarrierStopTiming stopTiming, int clipAmount, int clipRange = 9999)
{
AIDamageClippingInfo barrier = new AIDamageClippingInfo(clipAmount, clipRange, damageType, stopTiming);
info.AddBarrierInfo(barrier);
}
public static void AddLifeLowerLimitToAll(List<AIVirtualCard> targets, AIVirtualCard tagOwner, AIVirtualField field, AIScriptTokenArgType damageTypeArgToken, AIScriptTokenArgType stopTimingArgToken)
{
AIDamageType damageTypeFromArgType = GetDamageTypeFromArgType(damageTypeArgToken);
AIBarrierStopTiming barrierStopTimingFromArgType = GetBarrierStopTimingFromArgType(stopTimingArgToken, tagOwner);
for (int i = 0; i < targets.Count; i++)
{
AddLifeLowerLimitToSingle(targets[i], tagOwner, field, damageTypeFromArgType, barrierStopTimingFromArgType);
}
}
public static void AddLifeLowerLimitToSingle(AIVirtualCard target, AIVirtualCard tagOwner, AIVirtualField field, AIDamageType damageType, AIBarrierStopTiming stopTiming)
{
AILifeLowerLimitInfo aILifeLowerLimitInfo = new AILifeLowerLimitInfo(damageType, stopTiming);
target.BarrierInfoCollection.AddBarrierInfo(aILifeLowerLimitInfo);
RegisterBarrierStopPreprocess(target, tagOwner, field, stopTiming, aILifeLowerLimitInfo.Hash);
}
private static void RegisterBarrierStopPreprocess(AIVirtualCard target, AIVirtualCard tagOwner, AIVirtualField field, AIBarrierStopTiming stopTiming, ulong barrierHash)
{
AIBarrierStopPreprocessOption option = new AIBarrierStopPreprocessOption(target, barrierHash);
switch (stopTiming)
{
case AIBarrierStopTiming.AllyTurnEnd:
field.TagPreprocessContainer.AppendAllyTurnEndStopInfo(option);
break;
case AIBarrierStopTiming.OpponentTurnEnd:
field.TagPreprocessContainer.AppendOpponentTurnEndStopInfo(option);
break;
case AIBarrierStopTiming.AllyTurnStart:
field.TagPreprocessContainer.AppendAllyTurnStartStopInfo(option);
break;
case AIBarrierStopTiming.OpponentTurnStart:
field.TagPreprocessContainer.AppendOpponentTurnStartStopInfo(option);
break;
case AIBarrierStopTiming.WhenLeaveStop:
field.TagPreprocessContainer.AppendLeaveStopInfo(option, tagOwner);
break;
case AIBarrierStopTiming.AfterDamage:
field.TagPreprocessContainer.AppendAfterDamageStopInfo(option);
break;
}
}
public static AIDamageType GetDamageTypeFromArgType(AIScriptTokenArgType damageTypeArgument)
{
switch (damageTypeArgument)
{
case AIScriptTokenArgType.SKILL_DAMAGE:
return AIDamageType.Skill;
case AIScriptTokenArgType.ATTACK_DAMAGE:
return AIDamageType.Attack;
case AIScriptTokenArgType.SPELL_DAMAGE:
return AIDamageType.Spell;
case AIScriptTokenArgType.ALL_DAMAGE:
return AIDamageType.All;
default:
AIConsoleUtility.LogError("AIBarrierSimulationUtility.GetDamageTypeFromArgType() error!! argument " + damageTypeArgument.ToString() + " is illegal!!!!!");
return AIDamageType.All;
}
}
public static List<AIBarrierStopTiming> GetBarrierStopTimingListFromArgType(List<AIScriptTokenArgType> arguments, AIVirtualCard tagOwner)
{
List<AIBarrierStopTiming> list = null;
for (int i = 0; i < arguments.Count; i++)
{
AIBarrierStopTiming barrierStopTimingFromArgType = GetBarrierStopTimingFromArgType(arguments[i], tagOwner);
if (barrierStopTimingFromArgType != AIBarrierStopTiming.None)
{
list = AIParamQuery.AddElementToList(barrierStopTimingFromArgType, list);
}
}
return list;
}
public static AIBarrierStopTiming GetBarrierStopTimingFromArgType(AIScriptTokenArgType argument, AIVirtualCard tagOwner)
{
switch (argument)
{
case AIScriptTokenArgType.NONE:
return AIBarrierStopTiming.None;
case AIScriptTokenArgType.WHEN_LEAVE:
return AIBarrierStopTiming.WhenLeaveStop;
case AIScriptTokenArgType.WHEN_DAMAGED:
return AIBarrierStopTiming.AfterDamage;
case AIScriptTokenArgType.WHEN_ALLY_TURNEND:
if (!tagOwner.IsAlly)
{
return AIBarrierStopTiming.OpponentTurnEnd;
}
return AIBarrierStopTiming.AllyTurnEnd;
case AIScriptTokenArgType.WHEN_OPPONENT_TURNEND:
if (!tagOwner.IsAlly)
{
return AIBarrierStopTiming.AllyTurnEnd;
}
return AIBarrierStopTiming.OpponentTurnEnd;
case AIScriptTokenArgType.WHEN_ALLY_TURNSTART:
if (!tagOwner.IsAlly)
{
return AIBarrierStopTiming.OpponentTurnStart;
}
return AIBarrierStopTiming.AllyTurnStart;
case AIScriptTokenArgType.WHEN_OPPONENT_TURNSTART:
if (!tagOwner.IsAlly)
{
return AIBarrierStopTiming.AllyTurnStart;
}
return AIBarrierStopTiming.OpponentTurnStart;
default:
AIConsoleUtility.LogError("AIBarrierSimulationUtility.GetBarrierStopTimingFromArgType() error!! argument " + argument.ToString() + " is illegal!!!!!");
return AIBarrierStopTiming.None;
}
}
public static ulong CalculateBarrierInfoBaseHash(AIDamageType damageType, AIBarrierType barrierType, List<AIBarrierStopTiming> stopTimingList)
{
ulong num = 0uL;
num += (ulong)((long)damageType * (long)DAMAGE_TYPE_HASH_COEFFICIENT);
num += (ulong)((long)barrierType * (long)BARRIER_TYPE_HASH_COEFFICIENT);
if (stopTimingList != null && stopTimingList.Count > 0)
{
for (int i = 0; i < stopTimingList.Count; i++)
{
int num2 = i % 5;
num += (ulong)((long)stopTimingList[i] * (long)STOP_TIMING_HASH_COEFFICIENT_ARRAY[num2]);
}
}
return num;
}
public static ulong CalculateBarrierInfoBaseHash(AIDamageType damageType, AIBarrierType barrierType, AIBarrierStopTiming stopTiming)
{
return (ulong)(0 + (long)damageType * (long)DAMAGE_TYPE_HASH_COEFFICIENT + (long)barrierType * (long)BARRIER_TYPE_HASH_COEFFICIENT + (long)stopTiming * (long)STOP_TIMING_HASH_COEFFICIENT_ARRAY[0]);
}
public static ulong CalculateDamageCutInfoHash(AIDamageType damageType, AIBarrierType barrierType, List<AIBarrierStopTiming> stopTimingList, int cutAmount)
{
return CalculateBarrierInfoBaseHash(damageType, barrierType, stopTimingList) + (ulong)((long)cutAmount * (long)BARRIER_AMOUNT_HASH_COEFFICIENT);
}
public static ulong CalculateDamageCutInfoHash(AIDamageType damageType, AIBarrierType barrierType, AIBarrierStopTiming stopTiming, int cutAmount)
{
return CalculateBarrierInfoBaseHash(damageType, barrierType, stopTiming) + (ulong)((long)cutAmount * (long)BARRIER_AMOUNT_HASH_COEFFICIENT);
}
public static ulong CalculateDamageClipInfoHash(AIDamageType damageType, AIBarrierType barrierType, List<AIBarrierStopTiming> stopTimingList, int clipAmount, int clipRange)
{
return (ulong)((long)CalculateBarrierInfoBaseHash(damageType, barrierType, stopTimingList) + (long)clipAmount * (long)BARRIER_AMOUNT_HASH_COEFFICIENT + (long)clipRange * (long)DAMAGE_CLIP_RANGE_COEFFICIENT);
}
public static ulong CalculateDamageClipInfoHash(AIDamageType damageType, AIBarrierType barrierType, AIBarrierStopTiming stopTiming, int clipAmount, int clipRange)
{
return (ulong)((long)CalculateBarrierInfoBaseHash(damageType, barrierType, stopTiming) + (long)clipAmount * (long)BARRIER_AMOUNT_HASH_COEFFICIENT + (long)clipRange * (long)DAMAGE_CLIP_RANGE_COEFFICIENT);
}
}