Files
SVSimServer/SVSim.BattleEngine/Engine/Wizard.Battle.Recovery/SingleBattleRecoveryRecordManager.cs
gamer147 824309ec44 feat(battle-engine): close the AI-simulation subsystem (verbatim)
Copied the 89 uncopied AI*SimulationUtility/extension files defining the
AIVirtualCard/AIVirtualField extension methods; the compile loop then auto-closed
the revealed type deps (~3049 files total, drift-clean). 10.0k -> 62 errors.
2026-06-05 20:30:59 -04:00

147 lines
7.0 KiB
C#

using System.IO;
namespace Wizard.Battle.Recovery;
public class SingleBattleRecoveryRecordManager : RecoveryRecordManagerBase
{
public const string TEMP_RECOVERY_SINGLE_FILE_NAME = "temp_recovery_single.json";
protected override string DefaultRecoveryFileName => "recovery_single.json";
public SingleBattleRecoveryRecordManager()
{
}
public SingleBattleRecoveryRecordManager(string filePath)
: base(filePath)
{
}
public override void SetupRecording(BattleManagerBase battleMgr, DataMgr.BattleType battleType, int randomSeed, int backGroundId, string bgmId = "NONE")
{
base.SetupRecording(battleMgr, battleType, randomSeed, backGroundId, bgmId);
RecordSingleBattleSettings(_recorder, battleType, randomSeed, backGroundId, bgmId);
}
protected override OperationRecorderBase CreateOperationRecorder()
{
if (RecoveryRecordManagerBase.IsExistsSingleRecoveryFile())
{
string tempFilePath = OperationRecorderBase.RecordDirectoryPath + "temp_recovery_single.json";
RecoveryRecordManagerBase.DeleteRecoveryFile();
return new SingleBattleOperationRecorder(_recoveryFilePath, tempFilePath);
}
return new SingleBattleOperationRecorder(_recoveryFilePath);
}
public static void DeleteTempRecoveryFile()
{
if (File.Exists(OperationRecorderBase.RecordDirectoryPath + "temp_recovery_single.json"))
{
File.Delete(OperationRecorderBase.RecordDirectoryPath + "temp_recovery_single.json");
}
}
public void ClearRecoderTempFilePath()
{
((SingleBattleOperationRecorder)_recorder).ClearTempRecoveryFilePath();
}
protected override void SetupRecorderEvents(OperationRecorderBase operationRecorder, BattleManagerBase battleMgr)
{
base.SetupRecorderEvents(operationRecorder, battleMgr);
battleMgr.OperateMgr.OnTurnEnd += operationRecorder.RecordTurnEnd;
}
protected void RecordSingleBattleSettings(OperationRecorderBase operationRecorder, DataMgr.BattleType battleType, int randomSeed, int backGroundId, string bgmId)
{
DataMgr dataMgr = _gameMgr.GetDataMgr();
operationRecorder.RecordBattleType(battleType);
operationRecorder.RecordRandomSeed(randomSeed);
operationRecorder.RecordBackGroundId(backGroundId);
operationRecorder.RecordBgmId(bgmId);
operationRecorder.RecordClass("player", dataMgr.GetPlayerClassId());
operationRecorder.RecordSubClass("player", dataMgr.GetPlayerSubClassId());
if (dataMgr.TryGetPlayerMyRotationInfo(out var myRotationInfo))
{
operationRecorder.RecordMyRotationId("player", myRotationInfo.Id);
}
operationRecorder.RecordClass("enemy", dataMgr.GetEnemyClassId());
operationRecorder.RecordSubClass("enemy", dataMgr.GetEnemySubClassId());
if (dataMgr.TryGetEnemyMyRotationInfo(out var myRotationInfo2))
{
operationRecorder.RecordMyRotationId("enemy", myRotationInfo2.Id);
}
operationRecorder.RecordChara("player", dataMgr.GetPlayerCharaId());
operationRecorder.RecordChara("enemy", dataMgr.GetEnemyCharaId());
operationRecorder.RecordSleeve("player", dataMgr.GetPlayerSleeveId());
operationRecorder.RecordSleeve("enemy", dataMgr.GetEnemySleeveId());
operationRecorder.RecordDeck("player", 'p', dataMgr.GetCurrentDeckData());
operationRecorder.RecordDeck("enemy", 'e', dataMgr.GetCurrentEnemyDeckData());
operationRecorder.RecordEnemyAIDifficulty(dataMgr.m_EnemyAIDifficulty);
operationRecorder.RecordEnemyAILogicLevel(dataMgr.m_EnemyAILogicLevel);
operationRecorder.RecordEnemyAIMaxLife(dataMgr.m_EnemyAIMaxLife);
operationRecorder.RecordEnemyAIDeckId(dataMgr.m_EnemyAIDeckId);
operationRecorder.RecordEnemyAIStyleId(dataMgr.m_EnemyAIStyleId);
operationRecorder.RecordEnemyAIEmoteId(dataMgr.m_EnemyAIEmoteId);
operationRecorder.RecordEnemyAIUseInnerEmote(dataMgr.m_EnemyAIUseInnerEmote);
operationRecorder.RecordPracticeDifficultyDegreeId(dataMgr.PracticeDifficultyDegreeId);
operationRecorder.RecordIsPreBuildDeck(dataMgr.IsLastSelectDeckAttributeType(DeckAttributeType.BuildDeck));
operationRecorder.RecordIsTrialDeck(dataMgr.IsLastSelectDeckAttributeType(DeckAttributeType.TrialDeck));
operationRecorder.RecordIsDefaultDeck(dataMgr.GetSelectDefDeck());
operationRecorder.RecordMissionNecessaryInformation(dataMgr.MissionNecessaryInformation);
switch (battleType)
{
case DataMgr.BattleType.Quest:
operationRecorder.RecordQuestStageId(dataMgr.QuestBattleData.QuestStageId);
operationRecorder.RecordQuestEnemyAiId(dataMgr.QuestBattleData.EnemyAiId);
operationRecorder.RecordQuestEnemyEmblemId(dataMgr.QuestBattleData.EmblemId);
operationRecorder.RecordQuestEnemyDegreeId(dataMgr.QuestBattleData.DegreeId);
operationRecorder.RecordQuestEnemyEmotionOverride(dataMgr.QuestBattleData.EnemyEmotionOverride);
operationRecorder.RecordQuestPlayerEmotionOverride(dataMgr.QuestBattleData.PlayerEmotionOverride);
operationRecorder.RecordQuestIsExtra(dataMgr.QuestBattleData.IsExtra);
operationRecorder.RecordQuestIsMockBattle(dataMgr.QuestBattleData.IsMockBattle);
operationRecorder.RecordQuestExtraDeckScheduleId(dataMgr.QuestBattleData.ExtraDeckScheduleId);
break;
case DataMgr.BattleType.BossRushQuest:
operationRecorder.RecordQuestStageId(dataMgr.BossRushBattleData.QuestStageId);
operationRecorder.RecordQuestEnemyAiId(dataMgr.BossRushBattleData.EnemyAiId);
operationRecorder.RecordQuestEnemyEmblemId(dataMgr.BossRushBattleData.EmblemId);
operationRecorder.RecordQuestEnemyDegreeId(dataMgr.BossRushBattleData.DegreeId);
operationRecorder.RecordQuestRecoveryPoint(dataMgr.BossRushBattleData.RecoveryPointWhenFinish);
operationRecorder.RecordQuestPlayerSkillList(dataMgr.BossRushBattleData.PlayerSkillList);
operationRecorder.RecordQuestEnemySkill(dataMgr.BossRushBattleData.EnemySkill);
operationRecorder.RecordQuestMaxBattleCount(dataMgr.BossRushBattleData.MaxBattleCount);
operationRecorder.RecordQuestCurrentWinCount(dataMgr.BossRushBattleData.CurrentWinCount);
break;
case DataMgr.BattleType.SecretBossQuest:
operationRecorder.RecordQuestStageId(dataMgr.BossRushBattleData.QuestStageId);
operationRecorder.RecordQuestEnemyAiId(dataMgr.BossRushBattleData.EnemyAiId);
operationRecorder.RecordQuestEnemyEmblemId(dataMgr.BossRushBattleData.EmblemId);
operationRecorder.RecordQuestEnemyDegreeId(dataMgr.BossRushBattleData.DegreeId);
operationRecorder.RecordQuestPlayerSkillList(dataMgr.BossRushBattleData.PlayerSkillList);
operationRecorder.RecordQuestEnemySkill(dataMgr.BossRushBattleData.EnemySkill);
break;
case DataMgr.BattleType.Practice:
operationRecorder.RecordPractice3DFieldId(dataMgr.GetSoroPlay3DFieldID());
break;
case DataMgr.BattleType.Story:
operationRecorder.RecordStoryData();
break;
}
}
public void RecordChangeAI(string logicName, int operationQueueCount)
{
if (_recorder is SingleBattleOperationRecorder singleBattleOperationRecorder)
{
singleBattleOperationRecorder.RecordChangeAI(logicName, operationQueueCount);
}
}
public static bool IsExistsTempSingleRecoveryFile()
{
return File.Exists(OperationRecorderBase.RecordDirectoryPath + "temp_recovery_single.json");
}
}