Files
SVSimServer/SVSim.BattleEngine/Engine/Wizard/IChatSettings.cs
gamer147 824309ec44 feat(battle-engine): close the AI-simulation subsystem (verbatim)
Copied the 89 uncopied AI*SimulationUtility/extension files defining the
AIVirtualCard/AIVirtualField extension methods; the compile loop then auto-closed
the revealed type deps (~3049 files total, drift-clean). 10.0k -> 62 errors.
2026-06-05 20:30:59 -04:00

25 lines
582 B
C#

using System;
using System.Collections.Generic;
using UnityEngine;
namespace Wizard;
public interface IChatSettings
{
KeyValuePair<string, int> PlayerPrefsKeyLatestReadChatMessageId { get; }
IChatApiSettings ApiSettings { get; }
ChatLogPlate PrefabChatLogPlate { get; }
UIManager.ViewScene ReplayBackScene { get; }
UIManager.ChangeViewSceneParam ReplayBackSceneParam { get; }
Action<GameObject> OnSetChatLogRoomInfoViewJoinButton { get; }
Action<string> OnClickBtnJoinRoomVisitor { get; }
Action<string> OnClickBtnJoinRoomWatcher { get; }
}