Files
SVSimServer/SVSim.BattleEngine/Engine/Wizard/GatheringConfirmDeckListTask.cs
gamer147 0455ff649e feat(battle-engine): EffectType full enum + collection/card/vfx extension copies
Replaces partial EffectMgr.EffectType with all 226 decomp values; copies the
IsNotNullOrEmpty/EquelsID/FindFromCardId/GetAllFuncVfxResults extension files +
UI extensions; adds Renderer/MeshFilter shared-material/mesh/sortingOrder. Compile
loop then closed the revealed deps (3242 files). 9.1k -> 18 errors.
2026-06-05 20:38:56 -04:00

35 lines
981 B
C#

using System.Collections.Generic;
using LitJson;
namespace Wizard;
public class GatheringConfirmDeckListTask : BaseTask
{
public Format DeckFormat { get; private set; }
public List<DeckGroup> DeckGroupList { get; private set; }
public DeckGroupListData DeckGroupListData { get; private set; }
public GatheringConfirmDeckListTask()
{
base.type = ApiType.Type.GatheringConfirmDeckList;
}
protected override int Parse()
{
int num = base.Parse();
if (num != 1)
{
return num;
}
JsonData jsonData = base.ResponseData["data"];
GameMgr.GetIns().GetDataMgr().SetMaintenanceCardIds(jsonData["maintenance_card_list"]);
DeckFormat = Data.ParseApiFormat(jsonData["deck_format"].ToInt());
DeckGroupList = new List<DeckGroup>();
DeckGroupList.Add(DeckListUtility.CreateDeckGroup(jsonData["deck_list"], DeckFormat, DeckAttributeType.CustomDeck));
DeckGroupListData = new DeckGroupListData(DeckGroupList);
return num;
}
}