Replaces partial EffectMgr.EffectType with all 226 decomp values; copies the IsNotNullOrEmpty/EquelsID/FindFromCardId/GetAllFuncVfxResults extension files + UI extensions; adds Renderer/MeshFilter shared-material/mesh/sortingOrder. Compile loop then closed the revealed deps (3242 files). 9.1k -> 18 errors.
91 lines
4.3 KiB
C#
91 lines
4.3 KiB
C#
using System;
|
|
using Wizard.Battle.Mulligan;
|
|
|
|
namespace Wizard.Battle.Recovery;
|
|
|
|
public class AINetworkBattleRecoveryRecordManager : RecoveryRecordManagerBase
|
|
{
|
|
protected override string DefaultRecoveryFileName => "recovery_ai_network.json";
|
|
|
|
public AINetworkBattleRecoveryRecordManager()
|
|
{
|
|
}
|
|
|
|
public AINetworkBattleRecoveryRecordManager(string filePath)
|
|
: base(filePath)
|
|
{
|
|
}
|
|
|
|
public override void SetupRecording(BattleManagerBase battleMgr, DataMgr.BattleType battleType, int randomSeed, int backGroundId, string bgmId = "NONE")
|
|
{
|
|
base.SetupRecording(battleMgr, battleType, randomSeed, backGroundId, bgmId);
|
|
RecordAINetworkBattleSettings(_recorder, battleType, randomSeed, backGroundId, bgmId);
|
|
}
|
|
|
|
protected override OperationRecorderBase CreateOperationRecorder()
|
|
{
|
|
return new AINetworkBattleOperationRecorder(_recoveryFilePath);
|
|
}
|
|
|
|
protected override void SetupRecorderEvents(OperationRecorderBase operationRecorder, BattleManagerBase battleMgr)
|
|
{
|
|
base.SetupRecorderEvents(operationRecorder, battleMgr);
|
|
BattlePlayer battlePlayer = battleMgr.BattlePlayer;
|
|
battlePlayer.OnTurnStartComplete = (Action)Delegate.Combine(battlePlayer.OnTurnStartComplete, new Action(operationRecorder.RecordTurnStart));
|
|
BattleEnemy battleEnemy = battleMgr.BattleEnemy;
|
|
battleEnemy.OnTurnStartComplete = (Action)Delegate.Combine(battleEnemy.OnTurnStartComplete, new Action(operationRecorder.RecordTurnStart));
|
|
battleMgr.OperateMgr.OnTurnEnd += operationRecorder.RecordTurnEnd;
|
|
}
|
|
|
|
public override void SetupMulliganStartTimeRecorderEvent(BattleManagerBase battleMgr)
|
|
{
|
|
PlayerMulliganCtrl playerMlgCtrl = battleMgr.MulliganMgr.PlayerMlgCtrl;
|
|
playerMlgCtrl.OnMulliganLaunchComplete = (Action)Delegate.Combine(playerMlgCtrl.OnMulliganLaunchComplete, new Action(_recorder.RecordMulliganStart));
|
|
}
|
|
|
|
protected void RecordAINetworkBattleSettings(OperationRecorderBase operationRecorder, DataMgr.BattleType battleType, int randomSeed, int backGroundId, string bgmId)
|
|
{
|
|
DataMgr dataMgr = _gameMgr.GetDataMgr();
|
|
operationRecorder.RecordBattleType(battleType);
|
|
operationRecorder.RecordRandomSeed(randomSeed);
|
|
operationRecorder.RecordBackGroundId(backGroundId);
|
|
operationRecorder.RecordBgmId(bgmId);
|
|
operationRecorder.RecordClass("player", dataMgr.GetPlayerClassId());
|
|
operationRecorder.RecordSubClass("player", dataMgr.GetPlayerSubClassId());
|
|
if (dataMgr.TryGetPlayerMyRotationInfo(out var myRotationInfo))
|
|
{
|
|
operationRecorder.RecordMyRotationId("player", myRotationInfo.Id);
|
|
}
|
|
operationRecorder.RecordClass("enemy", dataMgr.GetEnemyClassId());
|
|
operationRecorder.RecordSubClass("enemy", dataMgr.GetEnemySubClassId());
|
|
if (dataMgr.TryGetEnemyMyRotationInfo(out var myRotationInfo2))
|
|
{
|
|
operationRecorder.RecordMyRotationId("enemy", myRotationInfo2.Id);
|
|
}
|
|
operationRecorder.RecordChara("player", dataMgr.GetPlayerCharaId());
|
|
operationRecorder.RecordChara("enemy", dataMgr.GetEnemyCharaId());
|
|
operationRecorder.RecordSleeve("player", dataMgr.GetPlayerSleeveId());
|
|
operationRecorder.RecordSleeve("enemy", dataMgr.GetEnemySleeveId());
|
|
operationRecorder.RecordDeck("player", 'p', dataMgr.GetCurrentDeckData());
|
|
operationRecorder.RecordDeck("enemy", 'e', dataMgr.GetCurrentEnemyDeckData());
|
|
operationRecorder.RecordEnemyAIDifficulty(dataMgr.m_EnemyAIDifficulty);
|
|
operationRecorder.RecordEnemyAILogicLevel(dataMgr.m_EnemyAILogicLevel);
|
|
operationRecorder.RecordEnemyAIMaxLife(dataMgr.m_EnemyAIMaxLife);
|
|
operationRecorder.RecordEnemyAIDeckId(dataMgr.m_EnemyAIDeckId);
|
|
operationRecorder.RecordEnemyAIStyleId(dataMgr.m_EnemyAIStyleId);
|
|
operationRecorder.RecordEnemyAIEmoteId(dataMgr.m_EnemyAIEmoteId);
|
|
operationRecorder.RecordEnemyAIUseInnerEmote(dataMgr.m_EnemyAIUseInnerEmote);
|
|
operationRecorder.RecordPracticeDifficultyDegreeId(dataMgr.PracticeDifficultyDegreeId);
|
|
operationRecorder.RecordIsPreBuildDeck(dataMgr.IsLastSelectDeckAttributeType(DeckAttributeType.BuildDeck));
|
|
operationRecorder.RecordIsTrialDeck(dataMgr.IsLastSelectDeckAttributeType(DeckAttributeType.TrialDeck));
|
|
}
|
|
|
|
public void RecordChangeAI(string logicName, int operationQueueCount)
|
|
{
|
|
if (_recorder is SingleBattleOperationRecorder singleBattleOperationRecorder)
|
|
{
|
|
singleBattleOperationRecorder.RecordChangeAI(logicName, operationQueueCount);
|
|
}
|
|
}
|
|
}
|