Files
SVSimServer/SVSim.BattleEngine/Shim/Generated/FieldBattleCardView.g.cs
gamer147 7d3d92981e port(m1): wave 7d — LoginBonus/Story data ctors + nested BuildInfo/FileNamePair (158->142)
- Add the (JsonData) ctor to the LoginBonus data hand stubs (Continuous/Normal/
  Special/FreeCardPackBox) and StoryRecoveryData (LitJson.JsonData is copied).
- Full-surface the two nested View types that only the parent's empty stub covered:
  BattleCardView.BuildInfo (14-arg ctor) and DestroyVfx.FileNamePair (ctors +
  ObjectFileName/SeFileName); add BattleCardView(BuildInfo) to the hand shim.
- Regenerate Field/Spell/UnitBattleCardView: stale stubs whose ctors had dropped the
  decomp `: base(buildInfo)` chain, exposed (CS7036) once BattleCardView lost its
  implicit default ctor.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-06 00:42:03 -04:00

22 lines
1.2 KiB
C#

// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\Wizard.Battle.View\FieldBattleCardView.cs
using System.Collections.Generic;
using Cute;
using UnityEngine;
using Wizard.Battle.View.Vfx;
namespace Wizard.Battle.View
{
public partial class FieldBattleCardView
{
public GameObject ChantCountIcon { get; set; }
public FieldBattleCardView(BuildInfo buildInfo) : base(buildInfo) { }
public void InitializeVoiceInfo(int cardID) { }
public VfxBase LoadResource() => global::Wizard.Battle.View.Vfx.NullVfx.GetInstance();
public VfxBase GetResourcePathes(List<BattleManagerBase.ResourceInfo> resourceInfos) => global::Wizard.Battle.View.Vfx.NullVfx.GetInstance();
public void UpdateParameterView(int offence, int life, int cost, string name, bool isOnField, bool isRecovery = false, bool useNormalCost = false) { }
public void UpdateOffence(int offence) { }
public void UpdateLife(int life) { }
public VfxBase ResetCardView(CardParameter baseParameter) => global::Wizard.Battle.View.Vfx.NullVfx.GetInstance();
public void SetTillingAndOffset(Vector2 tilling, Vector2 offset) { }
}
}