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SVSimServer/SVSim.EmulatedEntrypoint/Matching
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gamer147 b0e3783757 refactor(battle-node): drop dead MatchingResolver options param; fix stray BOM
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-03 20:23:57 -04:00
..
AIBotProfile.cs
feat(matching): IBotRoster + hardcoded BotRoster fixture (8 bots, one per class)
2026-06-02 01:15:41 -04:00
BotRoster.cs
feat(matching): move BotRoster from hardcoded fixture to DB-backed seed
2026-06-02 11:58:19 -04:00
IBotRoster.cs
feat(matching): move BotRoster from hardcoded fixture to DB-backed seed
2026-06-02 11:58:19 -04:00
IMatchingPairUpService.cs
refactor(matching): extend PairUpResult with IsAiFallback flag
2026-06-02 00:57:25 -04:00
IMatchingResolver.cs
refactor(battle-node): remove ScriptedBotParticipant and dev-affordance wiring
2026-06-03 20:15:48 -04:00
InProcessPairUp.cs
feat(matching): per-mode policy + AI-fallback branch in InProcessPairUp
2026-06-02 01:09:42 -04:00
MatchingResolver.cs
refactor(battle-node): drop dead MatchingResolver options param; fix stray BOM
2026-06-03 20:23:57 -04:00
ModePolicy.cs
feat(matching): ModePolicy registry for per-mode pair-up policy
2026-06-02 00:55:18 -04:00
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