Compile-driven bulk-copy loop (tools/engine-port/m1_copy_loop.py) pulled the precise reference closure of the battle-core roots, stopping at the classify god-object/View-VFX-UI boundary. 782 files; no re-explosion (M0 had estimated ~order 1000). Residual frontier = 52 shim-classified + 80 external (Unity/BCL) types to author next.
15 lines
308 B
C#
15 lines
308 B
C#
namespace Wizard;
|
|
|
|
public class EarthRiteRecordContainer
|
|
{
|
|
public AIVirtualCard ConsumedTarget { get; private set; }
|
|
|
|
public int ConsumedStack { get; private set; }
|
|
|
|
public EarthRiteRecordContainer(AIVirtualCard target, int stack)
|
|
{
|
|
ConsumedTarget = target;
|
|
ConsumedStack = stack;
|
|
}
|
|
}
|