Behavior-preserving; 231 BattleNode tests green.
- MinedToken record struct replaces the transpose-prone (int Idx, long CardId,
CardOwner IsSelf) tuple returned by KnownListBuilder.Mine*. Positional deconstruct
keeps the Record*From call sites unchanged.
- enum Stock { Normal, Bypass } replaces the negative `bool noStock` on
IBattleParticipant.PushAsync and DispatchRoute, threaded through both participants,
BattleSession, and all handler construction sites.
- enum KeyActionType mirrors the client's SendKeyActionDataManager.KeyActionType;
the StripKeyActionForOpponent guard compares named values, KeyActionEntry.Type is
the enum (wire-identical via JsonNumberEnumConverter).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
39 lines
1.8 KiB
C#
39 lines
1.8 KiB
C#
using SVSim.BattleNode.Bridge;
|
|
using SVSim.BattleNode.Lifecycle;
|
|
using SVSim.BattleNode.Protocol;
|
|
|
|
namespace SVSim.BattleNode.Sessions.Participants;
|
|
|
|
/// <summary>
|
|
/// Silent participant — produces no frames, swallows everything pushed to it.
|
|
/// Used as the "other" participant in <see cref="BattleType.Bot"/> sessions, where
|
|
/// the real opponent runs in the client and the server has no opponent-side state
|
|
/// to model. ViewerId is <see cref="ServerBattleFrames.FakeOpponentViewerId"/>;
|
|
/// Context is a fixed stub (irrelevant — never read because no frames are pushed
|
|
/// to the other side).
|
|
/// </summary>
|
|
public sealed class NoOpBotParticipant : IBattleParticipant
|
|
{
|
|
/// <summary>Stub card-master id stamped on the bot's (never-read) MatchContext.</summary>
|
|
private const string BotCardMasterName = "card_master_node_10015";
|
|
|
|
public long ViewerId => ServerBattleFrames.FakeOpponentViewerId;
|
|
public MatchContext Context { get; } = new(
|
|
SelfDeckCardIds: Array.Empty<long>(),
|
|
ClassId: "0", CharaId: "0", CardMasterName: BotCardMasterName,
|
|
CountryCode: "", UserName: "Bot", SleeveId: "0",
|
|
EmblemId: "0", DegreeId: "0", FieldId: 0, IsOfficial: 0,
|
|
BattleType: 0);
|
|
|
|
// Required by IBattleParticipant, but a silent bot never raises it — suppress the
|
|
// "event is never used" warning rather than keeping a dead null-emitting method.
|
|
#pragma warning disable CS0067
|
|
public event Func<MsgEnvelope, CancellationToken, Task>? FrameEmitted;
|
|
#pragma warning restore CS0067
|
|
|
|
public Task PushAsync(MsgEnvelope envelope, Stock stock, CancellationToken ct) => Task.CompletedTask;
|
|
public Task RunAsync(CancellationToken ct) => Task.CompletedTask;
|
|
public Task TerminateAsync(BattleFinishReason reason) => Task.CompletedTask;
|
|
public ValueTask DisposeAsync() => ValueTask.CompletedTask;
|
|
}
|