Files
SVSimServer/SVSim.BattleEngine/Engine/Wizard.Battle.Mulligan/MulliganOperateControl.cs
gamer147 957af3d1ec feat(battle-engine): full Unity/VFX/god-object shims + expanded copy closure (2570 files)
Authored Unity primitive/object-model shim, VFX layer (control-flow-preserving, InstantVfx never invokes its action -- headless suppression), god-object stubs (GameMgr/EffectMgr/UIManager with faithfully-extracted nested enums), View/UI/Touch tree, LitJson+BetterList+Tuple copied, third-party stubs. Discovered Roslyn header-error masking: fixing class-header type errors unmasks body references, so the true copy closure is ~2570 files (was 782 under masking). Errors: masked-25720 -> 268; our shim files compile clean. Remaining: ~50 residual shim/external types, 24 NGUI UI-base overrides, static-type fixes, plus likely 1-2 more unmask waves.
2026-06-05 17:22:20 -04:00

511 lines
13 KiB
C#

using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using Wizard.Battle.View.Vfx;
namespace Wizard.Battle.Mulligan;
public class MulliganOperateControl
{
public enum STATE
{
WAIT,
CARD_SELECTED,
EXIT,
NONE
}
private STATE _state;
private InputMgr _inputManager;
private PlayerMulliganCtrl _playerMulliganCtrl;
protected PlayerMulliganView _mulliganView;
protected IList<BattleCardBase> PlayerFirstDrawCards;
private BattleCardBase _touchingCard;
private BattleCardBase _showDetailCard;
private float _timeSamePosition;
private Vector2 _idlePosition;
private BattleCardBase _pressedCard;
private const float SHOW_DETAIL_DELAY = 0f;
private const int START_CARD_NUMBER = 0;
private const int END_CARD_NUMBER = 2;
private const int ENTER_MULLIGAN_NUMBER = 3;
public STATE State => _state;
public MulliganOperateControl(PlayerMulliganCtrl mulliganCtrl)
{
_inputManager = GameMgr.GetIns().GetInputMgr();
_state = STATE.WAIT;
_playerMulliganCtrl = mulliganCtrl;
_mulliganView = mulliganCtrl.GetPlayerMulliganView();
PlayerFirstDrawCards = mulliganCtrl.GetFirstDrawList();
_mulliganView.MulliganInfo.OnTimeUp += ReturnOnMoveCardWhenMulliganPhaseEnd;
}
public VfxBase Update()
{
return _state switch
{
STATE.WAIT => Wait(),
STATE.CARD_SELECTED => CardSelected(),
_ => Reset(),
};
}
private VfxBase Wait()
{
if (BattleManagerBase.UseCustomMouse)
{
if (_inputManager.IsDown())
{
if ((_pressedCard = CheckCardCollision()) == null)
{
CheckDetailPanelCollision();
}
}
else if (_inputManager.IsNone() || _inputManager.IsUp())
{
_pressedCard = null;
}
if (_inputManager.IsDown())
{
_showDetailCard = null;
}
if (_inputManager.IsClick() || (_inputManager.IsDownMoved() && _pressedCard != null))
{
if (CanMoveCard())
{
CheckSelectCard();
}
}
else if (UseChangeShortcut())
{
if (!BattleManagerBase.GetIns().VfxMgr.IsEnd)
{
return NullVfx.GetInstance();
}
BattleCardBase battleCardBase = CheckCardCollision();
if (_touchingCard == null && battleCardBase != null && !battleCardBase.IsOnDraw && !IsOnMoveFirstDrawCards())
{
if (_showDetailCard != null)
{
_mulliganView.ShutDownCardDetail();
_showDetailCard = null;
_idlePosition = _inputManager.GetPos();
_timeSamePosition = 0f;
}
_touchingCard = battleCardBase;
return ChangeCardSide();
}
}
else if (UseDetailShortcut())
{
BattleCardBase battleCardBase2 = CheckCardCollision();
if (battleCardBase2 != null && !battleCardBase2.IsOnMove && !battleCardBase2.IsOnDraw && battleCardBase2 != _showDetailCard)
{
_showDetailCard = battleCardBase2;
_mulliganView.ShowCardDetail(_showDetailCard);
}
}
else if (_inputManager.IsNone() && BattleManagerBase.GetIns().HasFocus && OptionSettingWindow.ShortcutDetailPanel == OptionSettingWindow.ShortcutDetail.Auto)
{
RaycastHit[] hits = _mulliganView.ConvertMousePositionToFrontUIRaycastHits(Input.mousePosition);
if (!IsTouchingDetail(hits))
{
if (_idlePosition == _inputManager.GetPos())
{
_timeSamePosition += Time.deltaTime;
if (_timeSamePosition > 0f && _showDetailCard == null)
{
BattleCardBase battleCardBase3 = CheckCardCollision();
if (battleCardBase3 != null && !battleCardBase3.IsOnMove && !battleCardBase3.IsOnDraw)
{
_showDetailCard = battleCardBase3;
_mulliganView.ShowCardDetail(_showDetailCard);
}
}
}
else if (_showDetailCard != null)
{
BattleCardBase battleCardBase4 = CheckCardCollision();
if (battleCardBase4 != _showDetailCard && battleCardBase4 != null && !battleCardBase4.IsOnDraw)
{
_showDetailCard = null;
_mulliganView.ShutDownCardDetail();
_idlePosition = _inputManager.GetPos();
_timeSamePosition = 0f;
}
}
else
{
_idlePosition = _inputManager.GetPos();
_timeSamePosition = 0f;
}
}
}
return NullVfx.GetInstance();
}
if (_inputManager.IsDown())
{
CheckSelectCard();
}
return NullVfx.GetInstance();
}
private void CheckSelectCard()
{
if (_touchingCard != null)
{
return;
}
BattleCardBase battleCardBase = CheckCardCollision();
if (battleCardBase != null)
{
if (battleCardBase.IsOnMove || battleCardBase.IsOnDraw)
{
return;
}
RaycastHit[] hits = _mulliganView.ConvertMousePositionToFrontUIRaycastHits(Input.mousePosition);
if (!IsTouchingDetail(hits))
{
_touchingCard = battleCardBase;
_state = STATE.CARD_SELECTED;
if (BattleManagerBase.UseCustomMouse)
{
SetCardDragable();
}
}
}
else
{
CheckDetailPanelCollision();
}
}
private void CheckDetailPanelCollision()
{
RaycastHit[] hits = _mulliganView.ConvertMousePositionToFrontUIRaycastHits(Input.mousePosition);
if (!IsTouchingDetail(hits) && !UIManager.GetInstance().isOpenDialog())
{
_mulliganView.ShutDownCardDetail();
}
}
private BattleCardBase CheckCardCollision()
{
RaycastHit[] hits = _mulliganView.ConvertMousePositionToRayCastHits(Input.mousePosition);
if (IsTouchingSystemUI(hits))
{
return null;
}
return GetTouchedCardFromRaycast(hits);
}
private VfxBase CardSelected()
{
if (UIManager.GetInstance().IsQuitDialog())
{
return PutDownCard();
}
Vector3 mousePosition = Input.mousePosition;
if (BattleManagerBase.UseCustomMouse && UseChangeShortcutDoubleClick())
{
if (_touchingCard != null && !_touchingCard.IsOnDraw)
{
return ChangeCardSide();
}
}
else if (BattleManagerBase.UseCustomMouse && UseDetailShortcutDoubleClick())
{
if (_touchingCard != null && !_touchingCard.IsOnDraw)
{
_mulliganView.ShowCardDetail(_touchingCard);
return PutDownCard();
}
}
else
{
if (IsWantToPutDownCard())
{
return PutDownCard();
}
if (CanMoveCard())
{
if (_touchingCard == null)
{
return NullVfx.GetInstance();
}
if (_touchingCard.IsOnDraw)
{
return NullVfx.GetInstance();
}
if (_touchingCard.IsOnMove)
{
MoveMulliganCard(mousePosition);
}
else if (_inputManager.IsOverDragDistanceMulligan())
{
SetCardDragable();
}
else if (BattleManagerBase.UseCustomMouse && UseChangeShortcut())
{
return ChangeCardSide();
}
}
}
return NullVfx.GetInstance();
}
protected virtual void MoveMulliganCard(Vector3 mousePosition)
{
Vector3 position = new Vector3(mousePosition.x, mousePosition.y, 1.5f);
Vector3 worldPointInMulliganUICamera = _mulliganView.GetWorldPointInMulliganUICamera(position);
_mulliganView.DragCard(_touchingCard, worldPointInMulliganUICamera);
}
private VfxBase Reset()
{
_state = STATE.WAIT;
return NullVfx.GetInstance();
}
protected virtual VfxBase PutDownCard()
{
_state = STATE.EXIT;
SequentialVfxPlayer sequentialVfxPlayer = SequentialVfxPlayer.Create();
if (_touchingCard != null)
{
BattleCardBase touchingCard = _touchingCard;
_touchingCard = null;
if (touchingCard.IsOnMove)
{
bool isAtAbandonZone = _playerMulliganCtrl.AbandonList.Contains(touchingCard);
int posIndex = PlayerFirstDrawCards.IndexOf(touchingCard);
if (IsTouchingAbandonZone(Input.mousePosition, isAtAbandonZone))
{
sequentialVfxPlayer.Register(_mulliganView.MoveCardToStaticPosition(touchingCard, posIndex, isAbandon: true));
_playerMulliganCtrl.RegisterAbandonCard(touchingCard);
}
else
{
sequentialVfxPlayer.Register(_mulliganView.MoveCardToStaticPosition(touchingCard, posIndex, isAbandon: false));
_playerMulliganCtrl.TakeOutAbandonCard(touchingCard);
}
}
else
{
_mulliganView.ShowCardDetail(touchingCard);
}
}
return sequentialVfxPlayer;
}
public VfxBase ReturnOnMoveCardWhenMulliganPhaseEnd()
{
if (_touchingCard != null && _touchingCard.IsOnMove)
{
SequentialVfxPlayer sequentialVfxPlayer = SequentialVfxPlayer.Create();
if (_playerMulliganCtrl.AbandonList.Contains(_touchingCard))
{
_playerMulliganCtrl.AbandonList.Remove(_touchingCard);
}
int posIndex = PlayerFirstDrawCards.IndexOf(_touchingCard);
sequentialVfxPlayer.Register(_mulliganView.MoveCardToStaticPosition(_touchingCard, posIndex, isAbandon: false));
sequentialVfxPlayer.Register(WaitVfx.Create(0.3f));
sequentialVfxPlayer.Register(InstantVfx.Create(delegate
{
_mulliganView.DragCardStop(_touchingCard);
}));
return sequentialVfxPlayer;
}
return NullVfx.GetInstance();
}
private BattleCardBase GetTouchedCardFromRaycast(RaycastHit[] hits)
{
int num = hits.Length;
for (int i = 0; i < num; i++)
{
RaycastHit hit = hits[i];
BattleCardBase hitCard = GetHitCard(hit);
if (hitCard != null && IsCardDraggable(hitCard))
{
return hitCard;
}
}
return null;
}
protected virtual bool IsCardDraggable(BattleCardBase hitCard)
{
return PlayerFirstDrawCards.Contains(hitCard);
}
public bool IsOnMoveFirstDrawCards()
{
return PlayerFirstDrawCards.Any((BattleCardBase c) => c.IsOnMove);
}
private BattleCardBase GetHitCard(RaycastHit hit)
{
if (hit.collider.CompareTag("Player") || hit.collider.CompareTag("Enemy") || hit.collider.CompareTag("PlayerToken"))
{
GameObject gameObject = hit.collider.transform.parent.gameObject;
if (gameObject.layer == 10)
{
BattleCardBase battleCard = gameObject.GetBattleCard();
if (battleCard != null)
{
return battleCard;
}
}
}
return null;
}
private bool IsTouchingDetail(RaycastHit[] hits)
{
int num = hits.Length;
for (int i = 0; i < num; i++)
{
RaycastHit raycastHit = hits[i];
if (raycastHit.collider.CompareTag("DetailPanel") && raycastHit.collider.gameObject.layer == 26)
{
return true;
}
}
return false;
}
private bool IsTouchingSystemUI(RaycastHit[] hits)
{
int num = hits.Length;
for (int i = 0; i < num; i++)
{
RaycastHit raycastHit = hits[i];
if (raycastHit.collider.gameObject.layer == 22)
{
return true;
}
}
return false;
}
protected bool IsTouchingAbandonZone(Vector3 mousePosition, bool isAtAbandonZone)
{
if (isAtAbandonZone)
{
return !_mulliganView.MulliganInfo.IsLeavingAbandonZone(mousePosition);
}
return _mulliganView.MulliganInfo.IsLeavingKeepZone(mousePosition);
}
private bool IsWantToPutDownCard()
{
if (BattleManagerBase.UseCustomMouse)
{
if (!_inputManager.IsUp() && !_inputManager.IsDoubleClick())
{
return _inputManager.IsClick();
}
return true;
}
if (!_inputManager.IsUp())
{
return _inputManager.IsNone();
}
return true;
}
protected virtual bool CanMoveCard()
{
if (BattleManagerBase.UseCustomMouse)
{
return true;
}
return _inputManager.IsPress();
}
protected virtual VfxBase ChangeCardSide()
{
_state = STATE.EXIT;
SequentialVfxPlayer sequentialVfxPlayer = SequentialVfxPlayer.Create();
BattleCardBase touchingCard = _touchingCard;
_touchingCard = null;
bool num = _playerMulliganCtrl.AbandonList.Contains(touchingCard);
int num2 = PlayerFirstDrawCards.IndexOf(touchingCard);
_mulliganView.MulliganInfo.SetExchangeMarkPlayer(num2, on: false);
if (!num)
{
sequentialVfxPlayer.Register(_mulliganView.MoveCardToStaticPosition(touchingCard, num2, isAbandon: true));
_playerMulliganCtrl.RegisterAbandonCard(touchingCard);
}
else
{
sequentialVfxPlayer.Register(_mulliganView.MoveCardToStaticPosition(touchingCard, num2, isAbandon: false));
_playerMulliganCtrl.TakeOutAbandonCard(touchingCard);
}
return sequentialVfxPlayer;
}
protected virtual void SetCardDragable()
{
int index = PlayerFirstDrawCards.IndexOf(_touchingCard);
_mulliganView.MulliganInfo.SetExchangeMarkPlayer(index, on: false);
_mulliganView.DragCardStart(_touchingCard);
_mulliganView.ShutDownCardDetail();
}
private bool UseChangeShortcut()
{
return OptionSettingWindow.ShortcutPlay switch
{
OptionSettingWindow.Shortcut.RightClick => Input.GetMouseButtonDown(1),
OptionSettingWindow.Shortcut.MiddleClick => Input.GetMouseButtonDown(2),
_ => false,
};
}
private bool UseChangeShortcutDoubleClick()
{
if (OptionSettingWindow.ShortcutPlay == OptionSettingWindow.Shortcut.DoubleClick)
{
return _inputManager.IsDoubleClick();
}
return false;
}
private bool UseDetailShortcut()
{
return OptionSettingWindow.ShortcutDetailPanel switch
{
OptionSettingWindow.ShortcutDetail.RightClick => Input.GetMouseButtonDown(1),
OptionSettingWindow.ShortcutDetail.MiddleClick => Input.GetMouseButtonDown(2),
OptionSettingWindow.ShortcutDetail.LongPress => _inputManager.IsLongPress(),
_ => false,
};
}
private bool UseDetailShortcutDoubleClick()
{
if (OptionSettingWindow.ShortcutDetailPanel == OptionSettingWindow.ShortcutDetail.DoubleClick)
{
return _inputManager.IsDoubleClick();
}
return false;
}
}