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d3508d7bd4caa2f30398b3b2b7a1c97106719cef
SVSimServer/SVSim.UnitTests/BattleNode
History
gamer147 d3508d7bd4 fix(battlenode): PlayedCardTribe degrades to 0 not empty; clan/tribe builder tests (M-HC-4e review)
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 00:23:07 -04:00
..
Bridge
refactor(battlenode): type MatchContext.ClassId as CardClass enum (§C)
2026-06-05 08:04:49 -04:00
Hosting
refactor(battlenode): type MatchContext.ClassId as CardClass enum (§C)
2026-06-05 08:04:49 -04:00
Infrastructure
test(battle-node): TestWebSocket mock for pump-level unit tests
2026-06-01 11:13:54 -04:00
Integration
feat(battlenode): emit engine-resolved clan/tribe on knownList entries (M-HC-4e)
2026-06-07 00:11:28 -04:00
Lifecycle
refactor(battlenode): type MatchContext.ClassId as CardClass enum (§C)
2026-06-05 08:04:49 -04:00
Protocol
refactor(battlenode): rename mode-id field off BattleType, add BattleModes (§D)
2026-06-05 07:44:02 -04:00
Reliability
refactor(battlenode): low-churn §B/§D/§E/§F quality cleanups
2026-06-04 23:06:44 -04:00
Sessions
fix(battlenode): PlayedCardTribe degrades to 0 not empty; clan/tribe builder tests (M-HC-4e review)
2026-06-07 00:23:07 -04:00
Wire
refactor(battlenode): low-churn §B/§D/§E/§F quality cleanups
2026-06-04 23:06:44 -04:00
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