Stage 9B of the bootstrap-seed-refactor: add per-domain importer classes that consume the load-index seed split produced in Stage 9A. New importers (each in its own file under SVSim.Bootstrap/Importers/): - RotationConfigImporter: writes Rotation/Challenge/MyRotationSchedule GameConfig sections (atomic UpsertSection<T> pattern, copied private-static from GlobalsImporter so this importer stands alone post-9C). - MyRotationImporter: settings + abilities (extractor pre-joins on rotation_id). - AvatarAbilityImporter: per-leader_skin_id ability rows. - ArenaSeasonImporter: singleton (Id=1) Take Two arena season. - BattlePassImporter: per-level reward blobs. - DailyLoginBonusImporter: per-bonus-id campaign blobs. - PreReleaseInfoImporter: singleton (Id=1) pre-release window. Seed DTOs under SVSim.Bootstrap/Models/Seed/ mirror the seed JSON via [JsonPropertyName] snake_case. Raw-JSON columns (reward_data, format_info, etc.) use JsonElement on the seed and JsonSerializer.Serialize in the importer. Tests: 7 new happy-path tests in LoadIndexImporterTests.cs (idempotency covered by BattlePass spot-check). Full suite: 382/382 passing (375 + 7). NOT modifying in this stage: GlobalsImporter.cs (Stage 9C strips the old methods), Program.cs (Stage 9C wires up all 9 importers), SVSimTestFactory (Stage 9C). Double-writing on bootstrap is expected and OK during 9B.
119 lines
4.8 KiB
C#
119 lines
4.8 KiB
C#
using Microsoft.EntityFrameworkCore;
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using Microsoft.Extensions.DependencyInjection;
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using SVSim.Bootstrap.Importers;
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using SVSim.Database;
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using SVSim.UnitTests.Infrastructure;
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namespace SVSim.UnitTests.Importers;
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/// <summary>
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/// Happy-path coverage for the 7 load-index importer classes introduced in Stage 9B
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/// (RotationConfig, MyRotation, AvatarAbility, ArenaSeason, BattlePass, DailyLoginBonus,
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/// PreReleaseInfo). Each test instantiates the importer in isolation and verifies it inserts
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/// rows from the corresponding seed file under <c>Data/seeds/</c>. Idempotency is spot-checked
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/// in one test (BattlePass) to avoid duplicating the canonical 4-test set per importer.
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/// </summary>
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public class LoadIndexImporterTests
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{
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private static string SeedDir => Path.Combine(AppContext.BaseDirectory, "Data", "seeds");
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[Test]
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public async Task RotationConfigImporter_writes_game_config_sections()
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{
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using var factory = new SVSimTestFactory();
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using var scope = factory.Services.CreateScope();
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var db = scope.ServiceProvider.GetRequiredService<SVSimDbContext>();
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await new RotationConfigImporter().ImportAsync(db, SeedDir);
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var rows = await db.GameConfigs.ToListAsync();
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Assert.That(rows.Any(r => r.SectionName == "Rotation"), Is.True,
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"Rotation section must be written from rotation-config.json");
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}
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[Test]
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public async Task MyRotationImporter_writes_settings_and_abilities()
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{
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using var factory = new SVSimTestFactory();
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using var scope = factory.Services.CreateScope();
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var db = scope.ServiceProvider.GetRequiredService<SVSimDbContext>();
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await new MyRotationImporter().ImportAsync(db, SeedDir);
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Assert.That(await db.MyRotationSettings.CountAsync(), Is.GreaterThan(0),
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"my-rotation-settings.json must produce setting rows");
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Assert.That(await db.MyRotationAbilities.CountAsync(), Is.GreaterThan(0),
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"my-rotation-abilities.json must produce ability rows");
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}
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[Test]
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public async Task AvatarAbilityImporter_writes_abilities()
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{
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using var factory = new SVSimTestFactory();
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using var scope = factory.Services.CreateScope();
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var db = scope.ServiceProvider.GetRequiredService<SVSimDbContext>();
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await new AvatarAbilityImporter().ImportAsync(db, SeedDir);
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Assert.That(await db.AvatarAbilities.CountAsync(), Is.GreaterThan(0),
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"avatar-abilities.json must produce ability rows");
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}
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[Test]
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public async Task ArenaSeasonImporter_writes_singleton()
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{
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using var factory = new SVSimTestFactory();
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using var scope = factory.Services.CreateScope();
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var db = scope.ServiceProvider.GetRequiredService<SVSimDbContext>();
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await new ArenaSeasonImporter().ImportAsync(db, SeedDir);
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var row = await db.ArenaSeasons.FirstOrDefaultAsync(e => e.Id == 1);
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Assert.That(row, Is.Not.Null, "ArenaSeason singleton id=1 must be written");
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Assert.That(row!.FormatInfo, Is.Not.EqualTo("{}"), "format_info blob must be populated from seed");
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}
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[Test]
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public async Task BattlePassImporter_writes_levels_and_is_idempotent()
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{
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using var factory = new SVSimTestFactory();
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using var scope = factory.Services.CreateScope();
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var db = scope.ServiceProvider.GetRequiredService<SVSimDbContext>();
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await new BattlePassImporter().ImportAsync(db, SeedDir);
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int after1 = await db.BattlePassLevels.CountAsync();
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await new BattlePassImporter().ImportAsync(db, SeedDir);
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int after2 = await db.BattlePassLevels.CountAsync();
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Assert.That(after1, Is.GreaterThan(0), "battle-pass-levels.json must produce rows");
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Assert.That(after2, Is.EqualTo(after1), "rerun must be idempotent (no new rows)");
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}
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[Test]
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public async Task DailyLoginBonusImporter_writes_bonus_rows()
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{
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using var factory = new SVSimTestFactory();
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using var scope = factory.Services.CreateScope();
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var db = scope.ServiceProvider.GetRequiredService<SVSimDbContext>();
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await new DailyLoginBonusImporter().ImportAsync(db, SeedDir);
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Assert.That(await db.DailyLoginBonuses.CountAsync(), Is.GreaterThan(0),
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"daily-login-bonus.json must produce rows");
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}
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[Test]
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public async Task PreReleaseInfoImporter_writes_singleton()
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{
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using var factory = new SVSimTestFactory();
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using var scope = factory.Services.CreateScope();
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var db = scope.ServiceProvider.GetRequiredService<SVSimDbContext>();
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await new PreReleaseInfoImporter().ImportAsync(db, SeedDir);
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var row = await db.PreReleaseInfos.FirstOrDefaultAsync(e => e.Id == 1);
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Assert.That(row, Is.Not.Null, "PreReleaseInfo singleton id=1 must be written");
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Assert.That(row!.PreReleaseId, Is.Not.Empty, "pre_release_id field must be populated");
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}
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}
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