Closes the family. arena-colosseum 10/16 → 15/16 zero stubs (the 16th —
finish_load — is dead per project_dead_battle_endpoints).
* 2-Pick draft lift onto ArenaColosseumController:
- get_candidate_classes samples from ArenaTwoPickConfig.AllowedClassIds
and persists the slate onto the run.
- class_choose accepts class_id XOR chaos_id; both populate run.ClassId,
chaos branch stores ChaosId for replay.
- get_candidate_cards is the idempotent draft-resume snapshot.
- card_choose appends both cards from the picked pair, advances turn 1..15.
- Pool override: ArenaTwoPickCardPoolService gets a non-breaking
GeneratePickSetsForTurn(..., poolCardSetIds) overload; Colosseum routes
pass ColosseumSeasonConfig.PoolCardSetIds (falls back to challenge →
rotation when empty).
* Curated-deck schema: ColosseumHofDeck / ColosseumWindFallDeck /
ColosseumAvatarDeck — three identical tables (separate per per-pool
operational lifecycle), unique on DeckNo. Migration AddColosseumCuratedDecks.
* IColosseumCuratedDeck interface + a generic ColosseumCuratedDeckImporterBase<T>
with three concrete subclasses (HOF / WindFall / Avatar), registered in
Bootstrap. Seed files ship empty.
* 6 curated endpoints on ArenaColosseumController: get_{hof|windfall|avatar}_deck_list
return BARE-ARRAY data per spec; register_{hof|windfall|avatar}_deck share
one generic RegisterCuratedAsync<T> dispatcher. Cross-pool register
rejected via per-pool lookup. Curated register has no is_published flag
(constructed-only) — clears the run's flag for state consistency.
* Tests: 5 draft HTTP tests + 11 curated-deck HTTP tests (4 parameterized
3 ways across HOF/WindFall/Avatar + a cross-pool isolation test + an
is_published clear test). Existing TwoPick service tests updated for the
new pool overload. Full suite: 1347/1347.
Phase 3 ship gate met. Branch ready for merge.
87 lines
2.9 KiB
C#
87 lines
2.9 KiB
C#
using Microsoft.EntityFrameworkCore;
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using SVSim.Database;
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using SVSim.Database.Models;
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namespace SVSim.Bootstrap.Importers;
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/// <summary>
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/// Shared upsert path for the three Colosseum curated-deck pools. Each subclass binds the
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/// EF entity type + the seed filename; the load + key + diff logic lives here. Empty seed
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/// files are non-fatal — the pools ship empty by default per the plan (admins fill them
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/// per-event).
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/// </summary>
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public abstract class ColosseumCuratedDeckImporterBase<TEntity>
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where TEntity : class, IColosseumCuratedDeck, new()
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{
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protected abstract string SeedFileName { get; }
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public async Task<int> ImportAsync(SVSimDbContext context, string seedDir)
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{
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var path = Path.Combine(seedDir, SeedFileName);
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if (!File.Exists(path))
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{
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Console.WriteLine($"[{GetType().Name}] missing {path}; skipping.");
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return 0;
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}
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var seeds = SeedLoader.LoadList<ColosseumCuratedDeckSeed>(path);
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var set = context.Set<TEntity>();
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var existing = await set.ToDictionaryAsync(d => d.DeckNo);
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int upserted = 0;
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foreach (var s in seeds)
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{
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if (existing.TryGetValue(s.DeckNo, out var row))
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{
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row.ClassId = s.ClassId;
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row.CardListJson = s.CardListJson;
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row.SleeveId = s.SleeveId;
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row.LeaderSkinId = s.LeaderSkinId;
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row.DisplayOrder = s.DisplayOrder;
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}
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else
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{
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set.Add(new TEntity
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{
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DeckNo = s.DeckNo,
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ClassId = s.ClassId,
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CardListJson = s.CardListJson,
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SleeveId = s.SleeveId,
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LeaderSkinId = s.LeaderSkinId,
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DisplayOrder = s.DisplayOrder,
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});
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}
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upserted++;
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}
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await context.SaveChangesAsync();
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Console.WriteLine($"[{GetType().Name}] upserted={upserted}");
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return upserted;
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}
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}
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public sealed class ColosseumCuratedDeckSeed
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{
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public int DeckNo { get; set; }
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public int ClassId { get; set; }
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public string CardListJson { get; set; } = "[]";
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public long SleeveId { get; set; }
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public long LeaderSkinId { get; set; }
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public int DisplayOrder { get; set; }
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}
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public sealed class ColosseumHofDecksImporter : ColosseumCuratedDeckImporterBase<ColosseumHofDeck>
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{
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protected override string SeedFileName => "colosseum-hof-decks.json";
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}
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public sealed class ColosseumWindFallDecksImporter : ColosseumCuratedDeckImporterBase<ColosseumWindFallDeck>
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{
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protected override string SeedFileName => "colosseum-windfall-decks.json";
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}
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public sealed class ColosseumAvatarDecksImporter : ColosseumCuratedDeckImporterBase<ColosseumAvatarDeck>
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{
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protected override string SeedFileName => "colosseum-avatar-decks.json";
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}
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