Files
SVSimServer/SVSim.BattleEngine/Engine/Wizard/GatheringRankingTask.cs
gamer147 0455ff649e feat(battle-engine): EffectType full enum + collection/card/vfx extension copies
Replaces partial EffectMgr.EffectType with all 226 decomp values; copies the
IsNotNullOrEmpty/EquelsID/FindFromCardId/GetAllFuncVfxResults extension files +
UI extensions; adds Renderer/MeshFilter shared-material/mesh/sortingOrder. Compile
loop then closed the revealed deps (3242 files). 9.1k -> 18 errors.
2026-06-05 20:38:56 -04:00

48 lines
1.0 KiB
C#

using System.Collections.Generic;
using LitJson;
namespace Wizard;
public class GatheringRankingTask : BaseTask
{
public class RankingUserInfo
{
public GatheringUserInfo gatheringUserInfo { get; private set; }
public int Order { get; private set; }
public int WinCount { get; private set; }
public RankingUserInfo(JsonData data)
{
gatheringUserInfo = new GatheringUserInfo(data["user"]);
Order = data["rank"].ToInt();
WinCount = data["score"].ToInt();
}
}
public List<RankingUserInfo> RankingList { get; private set; }
public GatheringRankingTask()
{
base.type = ApiType.Type.GatheringRanking;
}
protected override int Parse()
{
int num = base.Parse();
if (num != 1)
{
return num;
}
JsonData jsonData = base.ResponseData["data"]["ranking"];
RankingList = new List<RankingUserInfo>();
for (int i = 0; i < jsonData.Count; i++)
{
RankingUserInfo item = new RankingUserInfo(jsonData[i]);
RankingList.Add(item);
}
return num;
}
}