Files
SVSimServer/SVSim.BattleEngine/Shim/Generated/BattlePlayerView.g.cs
gamer147 c9628dee01 cull(engine-cleanup): pass-8 phase-2 cascade round 1
[trim] fully-unreachable files deleted: 6
[trim] files edited: 55, files deleted: 0, nodes removed: 244
[type-trim] files edited: 1, types removed: 1

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-07-03 21:18:18 -04:00

23 lines
916 B
C#

// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\Wizard.Battle.View\BattlePlayerView.cs
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text.RegularExpressions;
using Cute;
using UnityEngine;
using Wizard.Battle.UI;
using Wizard.Battle.View.Vfx;
using Wizard.Dialog.Setting;
namespace Wizard.Battle.View
{
public partial class BattlePlayerView
{
public BattlePlayerView(BattlePlayer battlePlayer) { }
public static bool HasKeyword(CardParameter cardParameter) => default!;
public bool IsMoving() => default!;
public static DialogBase CreateKeyPanel(string skillDescription, UILabel label, CardMaster.CardMasterId cardMasterId) => default!;
public static void PressKeyWordColorChange(UILabel label, bool press) { }
public static void SetKeyWordLabelColor(UILabel label, string colorCode = "[ffcd45]") { }
}
}