Files
SVSimServer/SVSim.BattleEngine/Engine/Wizard.DeckCardEdit/CardObject.cs
gamer147 0d9d8acae0 feat(battle-engine): M1 auto-copy closure (782 battle-logic files)
Compile-driven bulk-copy loop (tools/engine-port/m1_copy_loop.py) pulled the precise reference closure of the battle-core roots, stopping at the classify god-object/View-VFX-UI boundary. 782 files; no re-explosion (M0 had estimated ~order 1000). Residual frontier = 52 shim-classified + 80 external (Unity/BCL) types to author next.
2026-06-05 16:57:20 -04:00

737 lines
20 KiB
C#

using System;
using Cute;
using UnityEngine;
namespace Wizard.DeckCardEdit;
public class CardObject
{
public class UseInfo
{
public GameObject Parent;
public UIWidget CardInfoObj;
public UILabel CardInfoText;
public CardListTemplate CardTemplateObj;
public GameObject BlackOut;
private const float ALPHA_TIME = 0.3f;
public UseInfo(GameObject parent, CardMaster.CardMasterId cardMasterId)
{
Parent = parent;
CardInfoObj = parent.transform.Find("Info").GetComponent<UIWidget>();
CardInfoText = CardInfoObj.transform.Find("Text").GetComponent<UILabel>();
BlackOut = parent.transform.Find("BlackoutPanel").gameObject;
CardTemplateObj = parent.transform.parent.gameObject.GetComponent<CardListTemplate>();
CardInfoObj.alpha = 0f;
BlackOut.gameObject.SetActive(value: false);
CardTemplateObj.AttachShaders(cardMasterId);
}
public void SetInfo(int haveNum, int haveNumWithFoil, int usedNum, int usedNumWithFoil, bool isMaintenance, int sameKindNumMax, CardMaster.CardMasterId cardMasterId)
{
if ((bool)CardInfoObj)
{
SystemText systemText = Data.SystemText;
if (isMaintenance)
{
SetMaintenance();
}
else if (usedNumWithFoil <= 0)
{
TweenAlpha.Begin(CardInfoObj.gameObject, 0.3f, 0f);
}
else if (usedNumWithFoil < sameKindNumMax)
{
TweenAlpha.Begin(CardInfoObj.gameObject, 0.3f, 1f);
CardInfoText.text = systemText.Get("Card_0071", usedNumWithFoil.ToString());
}
else
{
TweenAlpha.Begin(CardInfoObj.gameObject, 0.3f, 1f);
CardInfoText.text = systemText.Get("Card_0072", sameKindNumMax.ToString());
}
if (haveNum <= 0)
{
CardTemplateObj.AttachGrayShader();
}
else
{
CardTemplateObj.AttachShaders(cardMasterId);
}
BlackOut.gameObject.SetActive(haveNum > 0 && (usedNumWithFoil >= Mathf.Min(sameKindNumMax, haveNumWithFoil) || usedNum >= haveNum || isMaintenance));
}
}
public void SetInfoDestruct(int haveNum, int destructNum, bool isMaintenance, bool isOnlySpotCard, CardMaster.CardMasterId cardMasterId)
{
if ((bool)CardInfoObj)
{
SystemText systemText = Data.SystemText;
if (isMaintenance)
{
SetMaintenance();
}
else if (destructNum <= 0)
{
TweenAlpha.Begin(CardInfoObj.gameObject, 0.3f, 0f);
}
else if (destructNum < haveNum)
{
TweenAlpha.Begin(CardInfoObj.gameObject, 0.3f, 1f);
CardInfoText.text = systemText.Get("Card_0169", destructNum.ToString());
}
else if (!isOnlySpotCard)
{
TweenAlpha.Begin(CardInfoObj.gameObject, 0.3f, 1f);
CardInfoText.text = systemText.Get("Card_0170", destructNum.ToString());
}
if (haveNum <= 0 && !isOnlySpotCard)
{
CardTemplateObj.AttachGrayShader();
}
else
{
CardTemplateObj.AttachShaders(cardMasterId);
}
BlackOut.gameObject.SetActive((haveNum > 0 && (destructNum >= haveNum || isMaintenance)) || isOnlySpotCard);
}
}
public void SetMaintenance()
{
TweenAlpha.Begin(CardInfoObj.gameObject, 0.3f, 1f);
CardInfoText.text = Data.SystemText.Get("System_0022");
}
public void SetBanCard()
{
TweenAlpha.Begin(CardInfoObj.gameObject, 0.3f, 1f);
CardTemplateObj.AttachRedMaterial();
CardInfoText.text = Data.SystemText.Get("Card_0189");
}
public void UpdateSameKindNumMaxCard(bool isOverNum, CardMaster.CardMasterId cardMasterId, bool isNonPossessionCard)
{
if (isOverNum)
{
TweenAlpha.Begin(CardInfoObj.gameObject, 0.3f, 1f);
CardTemplateObj.AttachRedMaterial();
CardInfoText.text = Data.SystemText.Get("Card_0190");
return;
}
TweenAlpha.Begin(CardInfoObj.gameObject, 0.3f, 0f);
if (isNonPossessionCard)
{
CardTemplateObj.AttachGrayShader();
}
else
{
CardTemplateObj.AttachShaders(cardMasterId);
}
}
}
private const float FADE_DURATION = 0.18f;
private const float ROTATE_DURATION = 0.125f;
private const float SCALE_DURATION = 0.1f;
private const float SELECT_SCALE = 1.2f;
private const float EFFECT_SCALE = 500f;
private const float EFFECT_Z = -1f;
public const string EFFECT_CHAR_PATH = "cmn_frame_card_1";
public const string EFFECT_SPELL_PATH = "cmn_frame_card_3";
public const string EFFECT_FIELD_PATH = "cmn_frame_card_2";
private static readonly Vector3 SLEEVE_POSITION = new Vector3(0f, -0.5f, 0f);
private static readonly Vector3 SLEEVE_SCALE = new Vector3(1.025f, 1.025f, 1f);
private Transform _parent;
private GameObject _sleeveParent;
private UITexture _sleeve;
private UseInfo _info;
private GameObject _cursorEffect;
private float _cardScale;
private readonly IFormatBehavior _formatBehavior;
private UIBase_CardManager.CardObjData BaseCard { get; set; }
public bool IsAttachedCardObjData => BaseCard.Cost != null;
public GameObject CardObj
{
get
{
return BaseCard.CardObj;
}
set
{
BaseCard.CardObj = value;
AttachParent(_parent);
}
}
public int MainCardNum
{
get
{
return BaseCard.mainCardNum;
}
set
{
BaseCard.mainCardNum = value;
UpdateCardNumLabel();
}
}
public int SubCardNum
{
get
{
return BaseCard.subCardNum;
}
set
{
BaseCard.subCardNum = value;
UpdateCardNumLabel();
}
}
public int TotalCardNum => BaseCard.TotalCardNum;
public int CardId
{
get
{
return BaseCard.ids;
}
set
{
BaseCard.ids = value;
}
}
public bool IsVisibleSleeve { get; private set; }
public bool IsWaitingRotateAnimation { get; private set; }
public bool IsVisibleCursorEffect
{
get
{
if (_cursorEffect != null)
{
return _cursorEffect.activeSelf;
}
return false;
}
}
public bool IsDisplaySpotCardNum { get; set; }
public bool IsHideZeroSpotCardNum { get; set; }
public bool IsNonPossessionCard { get; set; }
public CardObject(UIBase_CardManager.CardObjData card, Transform parent, float scale, IFormatBehavior formatBehavior, bool isDisplaySpotCardNum = false, bool isHideZeroSpotCardNum = false, bool isNonPossessionCard = false)
{
_formatBehavior = formatBehavior;
_cardScale = scale;
IsDisplaySpotCardNum = isDisplaySpotCardNum && !isNonPossessionCard;
IsHideZeroSpotCardNum = isHideZeroSpotCardNum;
IsNonPossessionCard = isNonPossessionCard;
AttachParent(parent);
AttachCardObjData(card);
}
public CardObject(Transform parent, float scale, IFormatBehavior formatBehavior, bool isDisplaySpotCardNum = false, bool isHideZeroSpotCardNum = false, bool isNonPossessionCard = false)
{
_formatBehavior = formatBehavior;
_cardScale = scale;
IsDisplaySpotCardNum = isDisplaySpotCardNum && !isNonPossessionCard;
IsHideZeroSpotCardNum = isHideZeroSpotCardNum;
IsNonPossessionCard = isNonPossessionCard;
AttachParent(parent);
AttachCardObjData(new UIBase_CardManager.CardObjData());
}
public void UpdateCardNumLabel()
{
if (BaseCard.CardObj != null)
{
CardListTemplate component = BaseCard.CardObj.GetComponent<CardListTemplate>();
if ((bool)component)
{
component.IsIncludingSpotCard = IsIncludingSpotCard();
component.SetNum(BaseCard.mainCardNum, BaseCard.subCardNum);
}
}
}
private bool IsIncludingSpotCard()
{
if (IsDisplaySpotCardNum && GameMgr.GetIns().GetDataMgr().SpotCardData.ExistsSpotCard(BaseCard.ids))
{
if (IsHideZeroSpotCardNum)
{
return BaseCard.subCardNum > 0;
}
return true;
}
return false;
}
public void AttachParent(Transform parent)
{
_parent = parent;
if (BaseCard != null)
{
AttachCardObjData(BaseCard);
}
}
public void AttachCardObjData(UIBase_CardManager.CardObjData card)
{
BaseCard = card;
if (BaseCard.CardObj != null)
{
int width = 0;
int height = 0;
if (_sleeve != null)
{
width = _sleeve.width;
height = _sleeve.height;
}
bool activeSelf = BaseCard.CardObj.activeSelf;
BaseCard.CardObj.transform.parent = _parent;
BaseCard.CardObj.SetActive(!activeSelf);
BaseCard.CardObj.SetActive(activeSelf);
BaseCard.CardObj.transform.localScale = Vector3.one * _cardScale;
if (_sleeveParent != null)
{
_sleeveParent.transform.parent = BaseCard.CardObj.transform;
_sleeveParent.transform.localPosition = Vector3.zero;
_sleeveParent.transform.localScale = Vector3.one;
}
if (_sleeve != null)
{
_sleeve.MakePixelPerfect();
_sleeve.width = width;
_sleeve.height = height;
_sleeve.transform.localPosition = SLEEVE_POSITION;
_sleeve.transform.localScale = SLEEVE_SCALE;
}
CardListTemplate component = BaseCard.CardObj.GetComponent<CardListTemplate>();
component.SetId(card.ids);
component.IsIncludingSpotCard = IsIncludingSpotCard();
component.ChangeShowNumType(isNormal: false);
}
}
public void ShowSleeve(UITexture original)
{
if (_sleeve == null)
{
_sleeveParent = (BaseCard.CardObj = new GameObject());
_sleeveParent.name = "SleeveParent";
Transform transform = _sleeveParent.transform;
transform.parent = _parent;
transform.localScale = Vector3.one;
transform.localRotation = Quaternion.identity;
_sleeve = UnityEngine.Object.Instantiate(original);
_sleeve.name = "Sleeve";
Transform transform2 = _sleeve.transform;
transform2.parent = _sleeveParent.transform;
transform2.localPosition = SLEEVE_POSITION;
transform2.localScale = SLEEVE_SCALE * _cardScale;
transform2.localRotation = Quaternion.identity;
}
_sleeve.gameObject.SetActive(value: true);
_sleeve.alpha = 0f;
BaseCard.CardObj.transform.parent = _parent;
TweenAlpha.Begin(BaseCard.CardObj, 0.18f, 1f);
IsVisibleSleeve = true;
}
public void TakeOffSleeve()
{
if (_sleeve != null)
{
_sleeve.gameObject.SetActive(value: false);
}
ActiveCullObjs(isActive: true);
IsVisibleSleeve = false;
}
public void CompleteSleeveTweenAlpha()
{
if (!(_sleeve == null))
{
TweenAlpha component = _sleeve.transform.parent.GetComponent<TweenAlpha>();
if (!(component == null) && component.enabled)
{
component.value = component.to;
component.enabled = false;
}
}
}
public void ActiveCullObjs(bool isActive)
{
if ((bool)BaseCard.CardObj)
{
CardListTemplate component = BaseCard.CardObj.GetComponent<CardListTemplate>();
if ((bool)component)
{
component.SetFace(isActive);
}
}
}
public void RotateAnim(Action<CardObject> on90Degree = null, Action<CardObject> onFinish = null)
{
if (!BaseCard.CardObj)
{
return;
}
IsWaitingRotateAnimation = true;
TweenRotation tween = TweenRotation.Begin(BaseCard.CardObj, 0.125f, Quaternion.AngleAxis(90f, Vector3.up));
EventDelegate ev = null;
ev = new EventDelegate(delegate
{
tween.RemoveOnFinished(ev);
on90Degree.Call(this);
if ((bool)BaseCard.CardObj)
{
tween = TweenRotation.Begin(BaseCard.CardObj, 0.125f, Quaternion.AngleAxis(0f, Vector3.up));
ev = new EventDelegate(delegate
{
tween.RemoveOnFinished(ev);
onFinish.Call(this);
IsWaitingRotateAnimation = false;
});
tween.AddOnFinished(ev);
}
});
tween.AddOnFinished(ev);
}
public void NotifyRotateAnimation()
{
IsWaitingRotateAnimation = true;
}
private GameObject CreateCardInfo(GameObject original)
{
GameObject gameObject = UnityEngine.Object.Instantiate(original);
gameObject.name = "CardInfo";
gameObject.gameObject.SetActive(value: true);
Vector3 localPosition = gameObject.transform.localPosition;
gameObject.transform.parent = BaseCard.CardObj.transform;
gameObject.transform.localPosition = localPosition;
gameObject.transform.localRotation = Quaternion.identity;
gameObject.transform.localScale = Vector3.one;
return gameObject;
}
private void PrepareCardInfo(GameObject originalCardInfo)
{
if (_info == null && !(originalCardInfo == null))
{
GameObject parent = CreateCardInfo(originalCardInfo);
_info = new UseInfo(parent, _formatBehavior.CardMasterId);
}
}
public void UpdateCardInfo(GameObject original, int haveNum, int haveNumWithFoil, int usedNum, int usedNumWithFoil, int sameKindNumMax, bool isMaintenance)
{
DataMgr dataMgr = GameMgr.GetIns().GetDataMgr();
MainCardNum = Mathf.Max(_formatBehavior.GetPossessionCardNum(BaseCard.ids, isIncludingSpotCard: false) - usedNum, 0);
SubCardNum = Mathf.Max(Mathf.Min(haveNum - usedNum, dataMgr.SpotCardData.GetSpotCardNum(BaseCard.ids)), 0);
PrepareCardInfo(original);
_info.SetInfo(haveNum, haveNumWithFoil, usedNum, usedNumWithFoil, isMaintenance, sameKindNumMax, _formatBehavior.CardMasterId);
VisibleCardNumLabel(haveNum > 0);
}
public void UpdateCardInfoDestruct(GameObject original, int haveNum, int destructNum, bool isMaintenance, bool isOnlySpotCard)
{
MainCardNum = haveNum - destructNum;
SubCardNum = GameMgr.GetIns().GetDataMgr().SpotCardData.GetSpotCardNum(BaseCard.ids);
PrepareCardInfo(original);
_info.SetInfoDestruct(haveNum, destructNum, isMaintenance, isOnlySpotCard, _formatBehavior.CardMasterId);
VisibleCardNumLabel(haveNum > 0 || isOnlySpotCard);
}
public void SetCardToMaintenance(GameObject original)
{
PrepareCardInfo(original);
_info.SetMaintenance();
}
public void SetCardToBanCard(GameObject original = null)
{
PrepareCardInfo(original);
_info.SetBanCard();
}
public void UpdateSameKindNumMaxCard(bool isOverNum, GameObject original = null)
{
PrepareCardInfo(original);
_info.UpdateSameKindNumMaxCard(isOverNum, _formatBehavior.CardMasterId, IsNonPossessionCard);
}
public void ActiveCardInfo(bool isActive)
{
if (_info != null)
{
_info.Parent.SetActive(isActive);
}
}
public void EnableAlpha(bool isEnable)
{
if (BaseCard != null && !(BaseCard.CardObj == null))
{
if (isEnable)
{
UITexture cardTexture = BaseCard.CardObj.GetComponent<CardListTemplate>()._cardTexture;
Texture mainTexture = cardTexture.material.mainTexture;
cardTexture.mainTexture = mainTexture;
cardTexture.material = null;
cardTexture.depth = -1;
cardTexture.Invalidate(includeChildren: false);
}
else
{
ResetMaterial();
}
}
}
public void ResetMaterial()
{
if (BaseCard != null && !(BaseCard.CardObj == null))
{
CardListTemplate component = BaseCard.CardObj.GetComponent<CardListTemplate>();
if (!(component == null))
{
CardParameter cardParameterFromId = CardMaster.GetInstance(_formatBehavior.CardMasterId).GetCardParameterFromId(CardId);
CardParameter cardParameterFromId2 = CardMaster.GetInstance(_formatBehavior.CardMasterId).GetCardParameterFromId(BaseCard.ids);
ResourcesManager.AssetLoadPathType type = ((cardParameterFromId.CharType == CardBasePrm.CharaType.NORMAL) ? ResourcesManager.AssetLoadPathType.UnitCardMaterial : ResourcesManager.AssetLoadPathType.SpellCardMaterial);
Material material = Toolbox.ResourcesManager.FindCardMaterial(cardParameterFromId2.ResourceCardId, type);
component._cardTexture.mainTexture = null;
component._cardTexture.material = material;
}
}
}
public void VisibleCardNumLabel(bool isVisible)
{
CardListTemplate component = CardObj.GetComponent<CardListTemplate>();
if ((bool)component)
{
if (isVisible)
{
component.ShowNum();
}
else
{
component.HideNum();
}
}
}
public void CreateCursorEffect()
{
if (BaseCard != null && BaseCard.CardObj != null)
{
string path = "cmn_frame_card_1";
switch (BaseCard.cardType)
{
case CardBasePrm.CharaType.SPELL:
path = "cmn_frame_card_3";
break;
case CardBasePrm.CharaType.FIELD:
case CardBasePrm.CharaType.CHANT_FIELD:
path = "cmn_frame_card_2";
break;
}
_cursorEffect = UnityEngine.Object.Instantiate(Toolbox.ResourcesManager.LoadObject<GameObject>(Toolbox.ResourcesManager.GetAssetTypePath(path, ResourcesManager.AssetLoadPathType.Effect2D, isfetch: true)));
MotionUtils.ChangeParticleSystemColor(_cursorEffect, Color.cyan);
_cursorEffect.transform.parent = BaseCard.CardObj.transform;
_cursorEffect.transform.localPosition = Vector3.forward * -1f;
_cursorEffect.transform.localRotation = Quaternion.identity;
_cursorEffect.transform.localScale = Vector3.one * 500f;
_cursorEffect.layer = BaseCard.CardObj.layer;
Transform[] componentsInChildren = _cursorEffect.GetComponentsInChildren<Transform>();
for (int i = 0; i < componentsInChildren.Length; i++)
{
componentsInChildren[i].gameObject.layer = BaseCard.CardObj.layer;
}
}
}
public void ChangeSelectingState(bool isSelect)
{
if (BaseCard != null && BaseCard.CardObj != null)
{
if (_cursorEffect == null)
{
CreateCursorEffect();
}
ActiveCursorEffect(isSelect);
Vector3 scale = Vector3.one * (isSelect ? (_cardScale * 1.2f) : _cardScale);
TweenScale.Begin(BaseCard.CardObj, 0.1f, scale);
}
}
public void ActiveCursorEffect(bool isActive)
{
if (_cursorEffect != null)
{
_cursorEffect.SetActive(isActive);
}
}
public void SetScale(float scale)
{
_cardScale = scale;
if (CardObj != null)
{
TweenScale component = CardObj.GetComponent<TweenScale>();
if (component != null)
{
component.enabled = false;
}
CardObj.transform.localScale = Vector3.one * _cardScale;
}
}
public CardObject Clone(Transform parent = null)
{
if (parent == null)
{
parent = _parent;
}
UIBase_CardManager.CardObjData cardObjData = new UIBase_CardManager.CardObjData();
UIBase_CardManager.cardDataCopy(cardObjData, BaseCard);
return new CardObject(cardObjData, parent, _cardScale, _formatBehavior, IsDisplaySpotCardNum, IsHideZeroSpotCardNum, IsNonPossessionCard);
}
public void Destroy(bool isRemoveAsset = true)
{
UnityEngine.Object.Destroy(CardObj);
if (_info != null && (bool)_info.Parent)
{
UnityEngine.Object.Destroy(_info.Parent);
}
if (isRemoveAsset)
{
CardParameter cardParameterFromId = CardMaster.GetInstance(_formatBehavior.CardMasterId).GetCardParameterFromId(CardId);
Toolbox.ResourcesManager.RemoveAsset(Toolbox.ResourcesManager.GetAssetTypePath(cardParameterFromId.ResourceCardId.ToString(), ResourcesManager.AssetLoadPathType.UnitCardMaterial));
if (cardParameterFromId.IsFoil)
{
int normalCardId = cardParameterFromId.NormalCardId;
Toolbox.ResourcesManager.RemoveAsset(Toolbox.ResourcesManager.GetAssetTypePath(normalCardId.ToString(), ResourcesManager.AssetLoadPathType.UnitCardMaterial));
}
}
}
public void DestroySleeve()
{
if (_sleeveParent != null)
{
UnityEngine.Object.Destroy(_sleeveParent);
}
}
public void DestroyUseInfo()
{
if (_info != null)
{
UnityEngine.Object.Destroy(_info.Parent);
_info = null;
}
}
public void DestroyCursorEffect()
{
if (_cursorEffect != null)
{
UnityEngine.Object.Destroy(_cursorEffect);
}
}
public void DestroyTween()
{
if (BaseCard != null && BaseCard.CardObj != null)
{
TweenAlpha component = BaseCard.CardObj.GetComponent<TweenAlpha>();
if (component != null)
{
UnityEngine.Object.Destroy(component);
}
TweenRotation component2 = BaseCard.CardObj.GetComponent<TweenRotation>();
if (component2 != null)
{
UnityEngine.Object.Destroy(component2);
}
BaseCard.CardObj.transform.localRotation = Quaternion.identity;
}
}
public void AttachColorShader()
{
CardListTemplate component = CardObj.GetComponent<CardListTemplate>();
if (!(component == null))
{
component.AttachShaders(_formatBehavior.CardMasterId);
}
}
public void AttachGrayShader()
{
CardListTemplate component = CardObj.GetComponent<CardListTemplate>();
if (!(component == null))
{
component.AttachGrayShader();
}
}
public void AttachNormalShaderRotationOnlyIcon()
{
CardListTemplate component = CardObj.GetComponent<CardListTemplate>();
if (!(component == null))
{
component.AttachNormalShaderRotationOnlyIcon();
}
}
public void AttachRedShader()
{
CardListTemplate component = CardObj.GetComponent<CardListTemplate>();
if (!(component == null))
{
component.AttachRedMaterial();
}
}
}