Files
SVSimServer/SVSim.BattleEngine/Shim/Generated/DeckUpdateTask.g.cs
gamer147 4be630bd09 feat(battle-engine): full-surface app-type god-object/manager stubs (1692->1586 true)
Make the minimal hand shims partial + generate full member surface for the manager/
task/controller god-objects (LoadingViewManager/DeckUpdateTask/MyPageTask/ReplayController/
PlayerControllerForWatching/WatchDataHandler/EvolutionTouchProcessor/StoryChapterSelection
Utility/NonDialogPopup). NonDialogPopup given MonoBehaviour base + hand Close() removed
(superseded by full surface). LoadTask dup deleted (already copied verbatim). RoomMatch
watch/replay closure types stubbed. Copied 8 more closure files.

CS0246-in-generated-signature masking note: 4 such errors were hiding ~1582 — generated
CS0246 masks as hard as header CS0246; the real frontier is 1586 (CS7036 base-ctor +
member-level), 0 structural.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-05 22:33:37 -04:00

18 lines
1.0 KiB
C#

// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\Wizard\DeckUpdateTask.cs
namespace Wizard
{
public partial class DeckUpdateTask
{
public partial class DeckUpdateTaskParam { }
public partial class DeckUpdateTaskParamWithSubClass { }
private const int IS_DECK_DELETE_OFF = 0;
private const int IS_DECK_DELETE_ON = 1;
private Format _updateDeckFormat;
public AchievedInfo AchievedInfo { get; set; }
public DeckUpdateTask() { }
public void SetParameter(int deck_no, int class_id, int leader_skin_id, bool isRandomLeaderSkin, int[] leaderSkinIdList, long sleeve_id, string deck_name, bool is_delete, int[] card_id_array, Format format, string myRotationId) { }
public void SetParameterWithSubClass(int deckNo, int classId, int subClassId, int leaderSkinId, bool isRandomLeaderSkin, int[] leaderSkinIdList, long sleeveId, string deckName, bool isDelete, int[] cardIdArray, Format format) { }
protected int Parse() => default!;
}
}