Files
SVSimServer/SVSim.BattleEngine/Engine/RoomInviteFriendColum.cs
gamer147 0455ff649e feat(battle-engine): EffectType full enum + collection/card/vfx extension copies
Replaces partial EffectMgr.EffectType with all 226 decomp values; copies the
IsNotNullOrEmpty/EquelsID/FindFromCardId/GetAllFuncVfxResults extension files +
UI extensions; adds Renderer/MeshFilter shared-material/mesh/sortingOrder. Compile
loop then closed the revealed deps (3242 files). 9.1k -> 18 errors.
2026-06-05 20:38:56 -04:00

41 lines
846 B
C#

using System.Collections.Generic;
using UnityEngine;
using Wizard.UIFriend;
public class RoomInviteFriendColum : FriendDataBase
{
[SerializeField]
public UIButton ButtonObject;
[SerializeField]
private UISprite _guildIcon;
[SerializeField]
private UISprite _friendIcon;
[SerializeField]
private UILabel ButtonLabel;
[SerializeField]
public GameObject UnderLineObject;
protected int EmblemId;
protected int DegreeId;
protected int RankId;
public override void SetPlayerData(Friend.PlayerData inPlayerData, List<string> inLoadList)
{
base.SetPlayerData(inPlayerData, inLoadList);
if (_guildIcon != null)
{
_guildIcon.gameObject.SetActive(inPlayerData.IsSameGuildMember);
}
if (_friendIcon != null)
{
_friendIcon.gameObject.SetActive(inPlayerData.isFriend);
}
}
}